Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 6 posts ] 

On Dreadnoughts...

 Post subject: On Dreadnoughts...
PostPosted: Tue Aug 15, 2006 5:33 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
Are Marine Dreadnoughts still sold with a multi-melta as one of the included weapon arms?


I've some vague thoughts of trying out a multi-melta / power fist dreadnought in some games, since the stats for multi-meltas already exist.


Anyways, just a random thought that might be relevent since Dreads have been debated a little lately.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: On Dreadnoughts...
PostPosted: Tue Aug 15, 2006 5:49 pm 
Brood Brother
Brood Brother

Joined: Sun Oct 30, 2005 1:06 pm
Posts: 348
Location: Reading, UK
Yes, the pack I bought recently included a multi melta dread.

_________________
"The Hoff isn't just a person - he's a state of mind, a kind of higher power"


Top
 Profile Send private message  
 
 Post subject: On Dreadnoughts...
PostPosted: Tue Aug 15, 2006 5:57 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
Yeah I thought they did.


So, reckon Multi-Melta dreadnoughts would be balanced?

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: On Dreadnoughts...
PostPosted: Tue Aug 15, 2006 8:36 pm 
Brood Brother
Brood Brother

Joined: Sun Oct 30, 2005 1:06 pm
Posts: 348
Location: Reading, UK
I don't see why not.  It's not as if they're overpowered as it is.  Halving the range to get a MW attack seems fair.

_________________
"The Hoff isn't just a person - he's a state of mind, a kind of higher power"


Top
 Profile Send private message  
 
 Post subject: On Dreadnoughts...
PostPosted: Tue Aug 15, 2006 11:02 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Nov 26, 2005 12:54 am
Posts: 1927
Location: Australia
I've painted some up, but as yet have not fielded them in a game. And I was thinking along the same lines of using the existing MM stats.

Cheers
CAL


Top
 Profile Send private message  
 
 Post subject: On Dreadnoughts...
PostPosted: Wed Aug 16, 2006 3:42 am 
Brood Brother
Brood Brother

Joined: Mon May 08, 2006 10:50 am
Posts: 1189
Seems reasonable to me. It's not like they're super-indurant or particularly fast. They'd make nasty nasty drop-troops I'd imagine and support-fire troops, but they seem like a reasonable idea to me. Be a good reason to put them in with a formation of Terminators on a Landing Craft since they could add 2 more MW fire-fight attacks.


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 


Who is online

Users browsing this forum: No registered users and 29 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net