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On Dreadnoughts... http://www.tacticalwargames.net/taccmd/viewtopic.php?f=73&t=7195 |
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Author: | Evil and Chaos [ Tue Aug 15, 2006 5:33 pm ] |
Post subject: | On Dreadnoughts... |
Are Marine Dreadnoughts still sold with a multi-melta as one of the included weapon arms? I've some vague thoughts of trying out a multi-melta / power fist dreadnought in some games, since the stats for multi-meltas already exist. Anyways, just a random thought that might be relevent since Dreads have been debated a little lately. |
Author: | Bombot [ Tue Aug 15, 2006 5:49 pm ] |
Post subject: | On Dreadnoughts... |
Yes, the pack I bought recently included a multi melta dread. |
Author: | Evil and Chaos [ Tue Aug 15, 2006 5:57 pm ] |
Post subject: | On Dreadnoughts... |
Yeah I thought they did. So, reckon Multi-Melta dreadnoughts would be balanced? |
Author: | Bombot [ Tue Aug 15, 2006 8:36 pm ] |
Post subject: | On Dreadnoughts... |
I don't see why not. It's not as if they're overpowered as it is. Halving the range to get a MW attack seems fair. |
Author: | CAL001 [ Tue Aug 15, 2006 11:02 pm ] |
Post subject: | On Dreadnoughts... |
I've painted some up, but as yet have not fielded them in a game. And I was thinking along the same lines of using the existing MM stats. Cheers CAL |
Author: | Ilushia [ Wed Aug 16, 2006 3:42 am ] |
Post subject: | On Dreadnoughts... |
Seems reasonable to me. It's not like they're super-indurant or particularly fast. They'd make nasty nasty drop-troops I'd imagine and support-fire troops, but they seem like a reasonable idea to me. Be a good reason to put them in with a formation of Terminators on a Landing Craft since they could add 2 more MW fire-fight attacks. |
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