Oooooh, mechanized Terminators for 450 points? Lovely!
I'm not a fan of the fixed at 6 Assault detachment structure. Now you can't fit two of them in a thunderhawk, you can't fill the space remaining from DC, and they cost more per unit than a standard Assault detachment. Time to pad them out with FA/HS options and try running them on the ground, I guess. I like the addition of dreadnoughts though, a lone attached Furioso can dish out a lot of MW hurt and absorb hits better with his 3+ armor save to boot.
Death Company seems to have become quite a bit more manageable, though my opponent never took the effort to bait them properly.
Am I missing something, or is the Baal Predator worse in a lot of ways and merely equal in some to Land Raider Redeemer despite costing the same? Is it because of additional capacity in Landing Craft? I'd a lot rather take Baal Preds over Redeemers to pad out my ground formations for fluff purposes, and yet it's pretty silly to do that as it is.
Don't care about the bikes change, I don't have any (let alone five) attack bikes and never used them.
Never used Storms so far either, though it looked a bit underpriced before so I have no beef with this. At least the name was fixed

Didn't Sniper upgrade cost +50 before?
Why were the double Hunters dropped so fast? They're not an overly imposing AA vehicle in my experience.
Anyway, the Flesh Tearers are getting ready to cause some carnage again
