Tactical Command http://www.tacticalwargames.net/taccmd/ |
|
A different Dreadnought Proposal. http://www.tacticalwargames.net/taccmd/viewtopic.php?f=73&t=10694 |
Page 1 of 1 |
Author: | Evil and Chaos [ Wed Oct 03, 2007 12:59 pm ] |
Post subject: | A different Dreadnought Proposal. |
Modular Dreadnoughts; Why not? What would be so overpowered about allowing a Lascannon / Power fist Dreadnought? Or an Assault Cannon / Missile Launcher Dreadnought? Just allow them to pick from a short list: Pick one right arm weapon: - Twin Lascannon - Assault Cannon Pick one left arm weapon: - Power Fist - Missile Launcher It's pretty much the same size of a rule as the current 'pick a configuration' rule, but is also a minor buff for Dreadnoughts (As players can then configure them to suit whatever formation they're attached to). Yay or Nae. |
Author: | Tooninki [ Wed Oct 03, 2007 1:29 pm ] |
Post subject: | A different Dreadnought Proposal. |
Well i'd like that, gives me more options |
Author: | BlackLegion [ Wed Oct 03, 2007 1:53 pm ] |
Post subject: | A different Dreadnought Proposal. |
Then you could do the same to Predators, Leman Russ, Chimeras, Falcons, Serpents, INFANTRY, etc.... |
Author: | Soren [ Wed Oct 03, 2007 2:51 pm ] |
Post subject: | A different Dreadnought Proposal. |
Too much information ![]() |
Author: | Evil and Chaos [ Wed Oct 03, 2007 2:55 pm ] |
Post subject: | A different Dreadnought Proposal. |
*shrug* Just brainstorming, no need to be rude Hena. |
Author: | Evil and Chaos [ Wed Oct 03, 2007 4:33 pm ] |
Post subject: | A different Dreadnought Proposal. |
I don't know about you, but I'm debating, not arguing. Abtraction versus representation is always going to be a subject of debate. Note that I havn't even stated my feelings on this issue (My entire first post is in the form of questions, not opinions), yet you tell me (Or Tooninki?) to 'go play 40k' just for asking... |
Author: | Evil and Chaos [ Wed Oct 03, 2007 7:15 pm ] |
Post subject: | A different Dreadnought Proposal. |
Everyone's so sarcastic today. ![]() |
Author: | Ginger [ Wed Oct 03, 2007 7:22 pm ] |
Post subject: | A different Dreadnought Proposal. |
I played a game last night with a friend who was returning to E:A, and who was having difficulties just coming to grips with the Eldar list - I can just imagine his comments about this. IMHO while this is possibly a nice option for house rules between friends, it seems to add much complexity for little or no gain. |
Author: | BlackLegion [ Thu Oct 04, 2007 12:59 am ] |
Post subject: | A different Dreadnought Proposal. |
Sarcasm ist good ![]() But seriosly: I woukd love to beable to swap weapons even on infantry units. But only for my friendly games. ![]() |
Author: | Markconz [ Thu Oct 04, 2007 1:00 am ] |
Post subject: | A different Dreadnought Proposal. |
Yeah too much detail - just having a divide between assault and shooting variants is enough I think E&C. Ok for friendly games though - and you could add multi-melta for that purpose also. |
Author: | CyberShadow [ Thu Oct 04, 2007 3:12 pm ] |
Post subject: | A different Dreadnought Proposal. |
Can we please try to keep things civil and friendly? Thanks. |
Author: | Evil and Chaos [ Thu Oct 04, 2007 4:52 pm ] |
Post subject: | A different Dreadnought Proposal. |
Closing the topic. ![]() |
Page 1 of 1 | All times are UTC [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |