Some musings . . . .
Termies have always been the best all round unit in the Marines arsenal, and Assault marines the weakest. These are really because of unit sizes and armour.
The RA armour rule makes a huge difference in many respects of the game. I have long argued for a 'variable' armour rule where there are different numbers for the initial and reinforced saves. Eldar titans already do this where the initial save is 3+, but the RA save is 5+. Here I would suggest that the Termies should be 4+ then 5+ (reserving 4+ / 4+ for armoured vehicles).
Tacticals are a good formation, but need upgrades to make them viable - as noted, they make a good BTS. A key problem is Dreadnoughts armour, which 'variable armour' would also assist, perhaps 4+/6+?. This would make Dreads a better option.
Unit sizes are also critical. I actually prefer Assault Bikes over Assault marines because they have 5x units and better stats. It would be a huge benefit if Assault marines could have 1-2 additional units in a similar vein (as in the Blood Angels), and equally the Vindicator ought to have better armour; perhaps 4+/6+ or even 5+/5+ ?
And I see no valid reason why THawk Transporters should not be available to all marine lists - again this would greatly assist the Assault marines.
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Ok, I have now woken up from these pleasant dreams . . . .
