Seeing as people are reading it anyway, I might as well post here

After reading the proposal I like the majority of the suggestions, there's now quite a bit of a different feel to the list (and you're now forced to take Grey Hunters, which is good for me).
I agree with the Thunderwolves going in the restricted section, or at least be limited (0-1 or something), just calling the restricted section 'Allies' (i.e. formations not from the great company, although it causes a problem for the Skyclaws, again maybe a 0-1 per Grey Hunter formation upgrade?)
I will admit to not being a fan of the following:
the Various 'Claw' units losing a point of firefight.
afaik they're all armed with bolt pistols or bolters, which have traditionally conveyed firefight values of 5 and 4, they might not be as expert as the other users, but then a Guardsman fires and Autocannon as well as a Havoc in this game

Also, the bikes losing a point of armour save, again they're not scout bikes, the chaps riding them are in power armour.
I agree that to be completely fluffy the Blood Claws (and similar) need to have some sort of penalty representing their status as noobs, what about dropping them to initiative 2+ instead?