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Since we are moaning about marine balance - Warhounds

 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Wed Oct 27, 2010 3:32 pm 
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EUK recognised this and added 25pts to the cost of a lone warhound.

NetEA (And pretty much everyone else) did it before that... and we've still seen the same problems.

I might as well say it again, speed 25cm would fix them!
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Last edited by Evil and Chaos on Wed Oct 27, 2010 3:37 pm, edited 1 time in total.

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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Wed Oct 27, 2010 3:34 pm 
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So lets try 25cm!

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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Wed Oct 27, 2010 3:34 pm 
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Honestly I'm not sure this is even worth putting discussion into. Warhounds are found in so many lists that changing their stats will be nigh-on impossible. Costs can be adjusted for some lists, but that's it really.


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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Wed Oct 27, 2010 3:38 pm 
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E&C. Everyone listens, few agree!


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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Wed Oct 27, 2010 3:42 pm 
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Mephiston wrote:
E&C. Everyone listens, few agree!

Hah, quite true. :-)

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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Wed Oct 27, 2010 5:02 pm 
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Athmospheric wrote:
hum. I still think warhound are taken not because they're very imbalanced - or we would see them taken just as much in IG lists for example.

Its pretty rare to find a successful IG list without them too

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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Wed Oct 27, 2010 11:04 pm 
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Reducing move to 25cm is a non-starter IMHO for many reasons - different lists, other scout titan abilities etc
Steve54 wrote:
Discussing this with dptdexys last night - choice for SM is either predators or warhounds for long range shooting. Warhound wins every time due to MW, RA, shields and fearless. If you want it to be a choice then warhounds need to be about 400pts so the choice is 2 warhounds or 2 predators+another activation.

Steve and Dave may have something here. Increasing the cost to ~400pts puts the Warhound in the same bracket as upgraded 'core' Marine formations, and out of the 'support' formation bracket.

This inevitably would reduce the number activations, and would significantly affect the decisions to chose it. I like the idea of matching the WH cost against other Marine formations of an appropriate type, though IMHO 400pts is perhaps a little OTT, but would 350pts be more balanced (still 500 pts the pair).

Equally, how would these decisons affect other races - IG, Chaos marines?

Finally, using the same considerations, are Preds a 'core' or 'support' formation?


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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Wed Oct 27, 2010 11:08 pm 
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Reducing move to 25cm is a non-starter IMHO for many reasons - different lists, other scout titan abilities etc

I would have thought the upcoming NetEA Armies Book would be a coordinated place in which the speed can be reduced on all lists at once.

But it won't happen, so I'll shut up about it now. :-)

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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Fri Oct 29, 2010 2:25 pm 
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Crossing over with the other thread somewhat, somewhat different response there.

I findementally don't like it that to be at the most competitive I should have 2 of these things in the army. Indeed the Chaos list seems somewhat similar with their warhound varient but of course it does a somewhat different job.

I especially don't like it in a guard army where I feel their SHT's should be a viable alternative - and indeed if commissars - and therefore assault defence and bm management - were fixed I would be comfortable replacing warhounds with other formations.

Titans should be an option. And for that matter there should be benifits to taking all of them, not 2 warhounds every time. Especially in lists that aren't titan lists!

Currently they truely are teh iconic Imperial unit, appearing in nearly every single successful Imperial army.


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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Fri Oct 29, 2010 2:32 pm 
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Chris, what do you think of dave and steve's idea of massively bumping up the value of lone warhounds? as opposed to E&C 's idea of slightly (but significantly perhaps) crimping the warhound


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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Fri Oct 29, 2010 3:01 pm 
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Why wouldn't a 0-1 limitation on single warhound work ?


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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Fri Oct 29, 2010 3:33 pm 
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that would work too - but it doesn't give you the option to buy 2 single warhounds if you like.

With steve/dave's suggestion if you really want two separate warhounds, then you can have them, but you'll have to pay alot - making alternatives such as predators more of a serious option, since you'll be able to get something that does a similar job - less well for sure but you would get an extra activation.


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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Fri Oct 29, 2010 4:32 pm 
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I kind of like the 0-1 suggestion - it's quick, it's simple, and it might encourage Warhound packs a little more.

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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Fri Oct 29, 2010 4:35 pm 
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Except it doesn't actually fix the fact that single Warhounds are underpriced. It just papers over the cracks.

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 Post subject: Re: Since we are moaning about marine balance - Warhounds
PostPosted: Fri Oct 29, 2010 5:20 pm 
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Not sure about that E&C, IMHO the issue is the economies of scale associated with multiple singletons. The 0-1 limitation squarely addresses that part without messing up other balances.

However, if it is felt absolutely necessary we could apply both a price hike and this 0-1 limitation as well :)


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