Ginger:
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SN, I totally agree that the armour values are a bit 'wonky', and have long been advocating Variable Armour values as a means to correct this. The RA rule requires re-rolling the sme armour value, a game mechanic that produces these anomalies.
I'm not sure Variable armor would be necessary. The anomalies have a lot less to do with RA and a lot more to do with the fact that armor for vehicles appears to have stopped at 4+RA - I can't find an Imperial vehicle with 3+ or 3+RA, even though both make sense in several situations (the Russ would be good as 3+ if the Raider is 4+RA, for example, or even with the Raider at 3+RA - a move I would support). If you took vehicle armors down to 3+ (thus opening up a larger range), things'd get a lot more rational very quickly.
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I see resiliance as being a problem with Preds as a whole and have proposed increasing the formaton size as a means to correct this, given that Variable Armour values are unlikely to be adopted. This could be achieved by allowing formations to take a pred as an upgrade, by juggling the base formation sizes to allow more acceptable costings, or a measure of both.
I
do wish you'd answer the original question sometime...

Do you think FF3+ would make them as good as the Predator Annihilator, ignoring the question of whether Predators generally are OK, and keeping in mind they're currently FF4+?
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* Specifying the Pred formation as 5x units outright at 300pts (but fall foul of pack sizes etc)
Bad idea. Making them more expensive won't make them more attractive, as I've elaborated on earlier.
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* Specifying the Pred formation as 4x Preds +1 other vehicle as 300 pts (complying with pack sizes)
Doesn't feel right to me, IMO. The other formations are all one type.
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* Keeping the base Pred formation as 4x Preds at 250pts, and allowing a 50pt upgrade for a Pred
This could work decently (though 75 might be a better charge. Or 125 for two).
I will not be out-contentioused.
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Hena:Quote:
Some points here. I don't intend to up the FF of Predator Destructor to 3+ as that would then automatically force Vindicator to have same change. Though perhaps FF3+ Vindicators could be 275 as Preds ...
OK. Please explain to me why this is so.
Because from where I'm sitting, the Predator Destructor has a completely different weapons fit to the Vindicator, and thus no change would be compelled.
The Vindicator remains with an Ignore Cover AP/AT weapon and Walker. That's not a particularly awesome niche, but it is one. Especially if the Predator is kept as a separate formation and the Vindicator remains as an upgrade.
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Best solution would be allow Pred Dest to be 250 for 4 in a separate formation, but that is just not possible to do nicely (while allowing free take this or that combination). Pred Ann doesn't need to be any cheaper as it's rather useful formation as is.
Sure there is. Basic formation is 4 Destructors for 225. Replace two Destructors with Predator Annihilators for +25 each time.
Boomshakalalaka.
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TRC: Quote:
Haha! At least, after years of waiting I get to triumpth on a point of GW lore!
Does no one remember the first predators with their transport capacity of a fire team?!
Indeed I have an early/pre heresy list that features just such a beast (and whirlwinds could to) that I occasionally play with and tinker.
And for that matter this was even mentioned in the ForgeWorld space marine vehicle catalogue (IA book).
You sneaky devil. Well done.
The Predator Reallyoldinator.