kyussinchains wrote:
ortron wrote:
3 shots isn't automatically "too powerful" mate, it depends on the rest of the stat line. Clearly 15cm 3x AA6+ wouldn't get people too worked up.
of course, my mistake, I clearly should have added the qualifier "3 shots with the proposed stats"....
if we're talking about precedents being set, someone asked the question earlier if there are any other interceptors with 3x AA shots already.... I don't think there are.... maybe that's another precedent we don't want to be pushing? I don't know, my approach would be start it off weaker, then buff if playtesting shows a need... just my opinion ofc
Please don't take my comment as intent to be rude, I could have worded that better.
Anyhow, yes I think you're right with respect to no other 3x AA shot fighters/FBs in the game. The only ones I can think of are bombers.
What stats would you or Ginger suggest? I like the idea of all weapons being represented, but the +1 to hit on interceptions does make this difficult to achieve without making a kick arse interceptor. I mean the fluff says it should be good, no doubt, but to go from no AC in the list to potentially one of the best interceptors in the game... well I understand why people are struggling with it inclusion....
If you were to drop AA from a weapon, then which one, to me the missiles have to stay AA - thats their primary role. The lascannons and heavy bolters though both make sense to me as something the pilot would find useful in a dogfight - and are clearly done so by other pilots in other AC types.
Maybe, and I say maybe, Nephilim's weapons become a grouped weapon, something like:
"the nephilim has a range of weapons on board, allowing the pilot to easily deal with a range of targets but not all types simultaneously"
"Panoply of the Nephilim" 30cm, 2x AP4/AT4/AA5
That way it only gets 2x AA shots, but on a ground attack it can target AP or AT effectively, but it can only target one type?