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For me, if the BL proposed stats are adopted but with AA5+ on the twin assault cannons and 2+ initiative I'd say we are ready to go with testing.
AA5+ would require a re-naming of the weapon - not heinous, I suppose.
Mind you I think AA4+ is much more a psychological threat than a real one - A pair of Thunderbolts vs a pair of Stormtalons you're talking about 2 hits versus 2.3 hits at 15cm range, or both the same at 1 hit at 30cm range.
It's hardly a game changer... not like it has
lance or 45cm range or something (both of those being on lots of commonly accepted aircraft - Razorwings, Lightnings, etc.).
Dark Eldar fighters have 2 AA5+ shots, one of which has
Lance, both at 30cm range... more dangerous IMO due to range and power to nobble Marines, and I've never heard a word against them.
The pilots are Marines so initiative 1+ is a must IMO.
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3+ on CAP and Intercept has already caused concern on other Aircraft in the game
As we well know, that was also tied with a range of 45cm. And that was the real kicker - that Hell Talons could stand off at comparatively long range, outside of AA bubbles, and generate hits.
I maintain that where you're forcing the aircraft to get within 15cm to shoot, 2.3 hits versus 2 hits is going to be good at what it's intended to be (It's called the "Stormtalon Interceptor" after all), but not the best aircraft in the game.
Especially so when the Stormtalon is worse at Mixed or AT ground attack than a Thunderbolt.
Ie: There's a trade-off going on for that extra 0.3 hits & a pip of armour - higher cost and lesser ground-attack utility.
Unlike the Chaos Helltalon, which is simply good at everything and probably priced a tad too cheaply to boot.
Still, despite all that, Helltalons are hardly ruling the gaming tables at tournaments, are they?
What I'm trying to say, is that "4+ is too good" is a way of looking at things that isn't really taking in the full picture.