I also played a few games recently -no batreps, I feel lucky to have time to play, but it's impossible for me to sit down, and type for a few hours
I think, that everyone has the same feelings/experiences about the list -so what else do we need?

I'm usually playing with Assault Marines + Baal Predators (according to the fluff!)/ Drop (DC, Devastator, Tactical) + Furioso armies, which are inferior to most of the other lists, because of their higher point costs.
I also mentioned the Assault Marine vs Raptor problem, without any result! I don't agree with that these problems could be solved with adding some more units to the list -TH Transporters, Sanguinary guard, etc.
My opinion is:
-The BA army can be more flexible, with reducing the cost of the +2 assult units to 50p (now 75), OR reducing the Assault Marines to 225p. (I support the 2. option)
-The Furioso/Vulcan dreadnoughts should be reduced to 50p (now 75), to have a good CC unit, with MW attacks (now it's missing from the list of a CC focused army!) I think the FF is more important in the game, so CC units have many disadvantages , so their price should be always lower -this is only my experience, maybe you guys think different

-Solving the problem of the overpriced Baal Predators: Reduce the cost to 65//50p (now 75) because of the close ranged weapons. Man, even the LR Redeemer (with RA and stronger weapons) is 75p!
-The Stormravens are owerpovered, the price of the 4 Stormravens should be 350p (now 300p), to focus more on their transport role (as an upgrade for the infantry units) instead of the gunship one.
Thats all i think. The BA army now is a one-good-combination army, with low flexibility.