Brood Brother |
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Joined: Mon May 08, 2006 10:50 am Posts: 1189
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Quote (Suvarov454 @ 18 May 2006 (04:15)) | Quote (Ilushia @ 17 May 2006 (19:21)) | Honestly I like their infantry as-is. The only thing I can think of which really doesn't feel right to me is their total lack (Or near-total lack) of weapons with a range longer then 45 cm. In the entire army there are only 3 weapons with a range more then 45 cm. The Hunter, the Thunderhawk's battle-cannon and a Whirlwind while using Indirect Fire. This really doesn't feel right at all to me. Space Marines are supposed to ?be an elite strike-force. What kind of elite strike force has so little ability to take out enemies at extreme range? Or at least damage them. |
While I agree that the Marine Armor needs some help, and that the Marines list doesn't have enough winning strategies to choose from (Air Assault, Drop Pods, and very little else), I am mildly annoyed with this statement. ?
Let's ignore initiative rules that make it very risky to try sustain or advance orders. ?The only things in the Ork army with a 60 cm range are Gargants, Super Stompas, and Oddboyz and there is no Indirect weapons at all. ?As for 45 cm range... there's Gargants, Big Gunz that don't mob up, Stompas that everyone agrees cost too much, War Engines that are formation upgrades, and the Blitz Brigade. ?OK, so the Blitzers are very nice; a Big BB compares very well to a Devastator detachment for CC and firing, but it trades FF, armor, and cover for extra mobility that can't be shot away.
Don't get me wrong, I love my Boyz: they're cheap enough to get lots of them to survive casualties, you can't keep blast markers on the Warbands, and the list is flexible enough so you can do anything with them. ?In general, however, Marines outshoot them, and Marine armor and TSKNF means that they ignore hits. ?By all means, follow Neal's recommendations to make Marine armor more attractive. ?If absolutely necessary, give them a new tank with long range. ?
Just please stop saying how poor they are at shooting... they are not the army that's worst at shooting. | Actually I've been thinking about this one too. Orks may be the only army worse then Marines when it comes to shooting on an individual basis, but Orks also outnumber marines by a LOT. They can afford to sustain casualties while closing to shooting range, then moving up and firing before assaulting the enemy the next turn. Marines can't. With only a handful of bases for their price, they'll get killed long before they close to anything like acceptable shooting range. Even with their transport. And more to the point, with basically every army but Orks if they're within shooting range of the enemy, the enemy can sustain-fire back on them. That just doesn't feel right to me. Do I think the Orks are worse at shooting the Marines? Maybe, probably not, while Orks aren't as 'good' individually you'll get more then twice as many shots 90% of the time for the same cost. Oddboyz and other things also swing it in Orks' favor. The Space Marines really don't have the capacity to advance into dangerous territory where enemy tanks are effectively. Leman Russ outrange them so badly it's kinda sad. Do Orks get long range? No. Do Orks NEED long-range? As you pointed out, they already can basically do whatever they want with a unit. Space Marines can't. They don't have the size or endurance to survive being pounded on their way to close range.
PS Sorry for the spammage 
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