I really shouldn't beat this dead horse... and my apologies. I'd just note that this horse has been dead since Hal Hock (Tobruk) and John Hill (Squad Leader) started flogging it in 1978.
That said, I do very much enjoy the debate between 'design by data' and 'design for effect.' In general, I'd argue, the former is particularly problematic. Most of our real data about war -- especially these kinds of technical measures -- is largely garbage because we struggle to measure
friction. The effect extends, I'd venture, to our pretend data about science fiction war.
nealhunt wrote:
Carrington wrote:
BlackLegion wrote:
Imperial Armour 2 gives the following Off-Road Speeds:...
"This is true, but it is also irrelevant."
It's not irrelevant. It's a basis for comparison. While you may not be able to do a straight conversion, Epic is supposed to mirror the proportional abilities of the units to retain the flavor of the units. That flavor includes 40K stats, tech specs like IA gives and the background fiction descriptions.
Tech specs say the Vindicator is about the same speed as most LR versions. The background fiction says they are heavier and slower than other Rhino chassis vehicles, even if the tech specs don't really support that fully. The LRs are slower than the Rhino chassis vehicles.
Overall, my impression is that 25cm speed is where Vindis should be, in line with Land Raiders, to adhere as closely as possible to the flavor and proportional abilities of the vehicle.
Absolutely, I defer to your impression: if you feel that the SM's armory should reflect a tendency for LRs and Vindicators to operate separately from faster moving Rhinos and Razorback, that's a fair point -- I haven't seen much of the fluff describing SM combined arms operations.
I don't mean to be too argumentative about the data -- especially because I think there's a fairly large 'error term' -- but to paraphrase Inigo Montoya, "these technical specifications, you keep using them, I do not think they mean what you think they mean."
Specifically, the sharpest distinction between Rhino, Raider, and Vindicator is the specification for
road speed. Yet how many roads actually show up on an epic battlefield?
The off-road speed is more relevant, and here a 3-5% difference in book speed gets blown up into a 20% difference in game speed. This is not a logarithmic conversion, rather the reverse -- indeed, it's a particular problem when speed differences are
magnified at the same time ground scale is
compressed.
That's all minutia if you've accept the 'design for effect' route. But here the Vindicator's particular effect -- it's specific stats as they stand -- makes much sense in the context of the
very general fluff for SMs: their strengths are tactically competence, maneuverability, and survivability, while their main weakness is numbers.... oh... ok and also a hidebound affection for Rhinos and their derivatives. All but this latter seems to be in tension with the game effect that Vindicators and Landraiders pose a tactical liability in terms of speed and maneuverability. And, I'd venture, this particular liability might be one reason they don't fit many competitive lists.
(Nb... the first thing any self-respecting SM should do is trade their epic-statted vindicators for Hellhounds -- they both occupy the same slot in their respective TO&Es, but the Hellhound is basically a better fit for Marine doctrine.)