Quote: (Hena @ 08 Aug. 2008, 03:07 )
Scions won't have any infantry transporting T'hawk. Mainly as they don't use infantry without vehicles. That's one of the main themes for the list. That said I can see that it could have such a craft, but it wouldn't be used to transport infantry. But just to make sure there won't a possibility in the list itself to air assault with pure infantry formations.
Ah, but your list is self limiting. The only formation that would be able to use the Thunderhawk would be the bikes, right? Everything else MUST take transports, denying them the use of the thunderhawk anyway. However, the Thunderhawk WOULD be able to pick up space marine formations that had lost their transports. Which makes sense - even the Scions are going to air-evac if necessary, right? As for the bikes - how do the Scions get them planetside if they don't use Thunderhawks?
My point is that with all these sub-lists, there are expanding numbers of variant units, and we could do with keeping consistent. Basically, your SB thunderhawk corresponds almost to the SG version of the Thunderhawk. Your CAS corresponds almost-but-not-quite to the Forgeworld model.
What I'm suggesting is that we make three standard formats for the Thunderhawk. The "vanilla" Thunderhawk (i.e. the rulebook stats), the Annihilator pattern (as used by the BT) and the Destructor pattern (i.e. the Forgeworld model).
Also I'm highly not sure about attaching bombs to transport planes as they would make it quite dangerous to make a hard landing in hot LZ (which T'hawks make). Last thing you want in your craft when you come in is to have the bombs explode underneath you.