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Archived [NetEA]Dark Angels 2.1

 Post subject: Re: [NetEA]Dark Angels
PostPosted: Tue Nov 13, 2012 10:52 am 
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Rumours are this:
Quote:
TROOPS:
Deathwing Terminators - Same general layout as we have now, but with additional Plasma Cannon and Autocannon heavy weapon options.

Tactical Squads - The old classics we all love, moving on...

Ravenwing Bike Squad - Up to ten bikers, for each 5 bikes, you may upgrade one to an Attack bike. Attack bike gunner options are: HB, MM, HF, Twin-linked Plasmagun!. Squad can Combat Squad and has Teleport Homers.


FAST ATTACK:

Ravenwing Landspeeder Support Squad - Same as now, but gunner option are: HB, MM, HF, Twin-linked Plasmagun!

Ravenwing Bike Support Squad - Full Attack Bike unit (this might also be a duplicate report of the TROOPS Bike Squad)

Assault Squad - Same old classic jump-pack squad we have now.

Ravenclaw Air Superiority Fighter - Dual "Reaper Cannons" allowing Snap Shots on flyers. Can be replaced with 2x Missiles, or 2x Plasma Cannons.

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Thu Dec 20, 2012 9:33 am 
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Oh my....
http://www.brueckenkopf-online.com/?p=71678

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Thu Dec 20, 2012 11:31 am 
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Seems to be following the prices set down by the hobbit if the command group - 3 plastic models at €40 is accurate

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Thu Dec 20, 2012 11:54 am 
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So is that the long rumored new space marine fighter then, the Dark Talon?

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Thu Dec 20, 2012 11:57 am 
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Two vatriants. One with Hurricane Bolters and a Rift Cannon (something like a D-Cannon). The other with Vengeance Cannon and missiles.

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Last edited by BlackLegion on Thu Dec 20, 2012 12:13 pm, edited 1 time in total.

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Thu Dec 20, 2012 12:03 pm 
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BlackLegion wrote:
Two vatriants. One with Hurricane bolters and something like a D-Cannon. The other with Vengeance Cannon and missiles.



flying D-cannon, awesome. I bet that'll start another contentious debate :D
can't wait to see stats.

This looks like a good kit bash could be made from a lightning or Aquila lander and some mech cockpit

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Thu Dec 20, 2012 12:11 pm 
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One variant of the Land Speeder Vengeance seems to be armed with an Assault Cannon and a Twin Plasma Destroyer (same weapon as on the Leman Russ Executioner).

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Thu Dec 20, 2012 1:10 pm 
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Is it just me or is Belial doing the potty dance?

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Fri Dec 21, 2012 3:25 am 
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BlackLegion wrote:
One variant of the Land Speeder Vengeance seems to be armed with an Assault Cannon and a Twin Plasma Destroyer (same weapon as on the Leman Russ Executioner).

:o :D ;D :o ;D :D

Awesome!

However from a stable NetEA List designer...I think that some if not most the this new stuff won't fit into this Dark Angels list, will see tho. I'm thinking a Pure Ravenwing list and maybe have this one focus on more Deathwing and Fallen. Time will tell!

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Fri Dec 21, 2012 7:41 am 
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Well all this new stuff helps to differentiate the Dark Angels from vanilla marines.

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Fri Dec 21, 2012 7:49 am 
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Rumours which actually are no rumours:
Quote:
Just in reference to the title of this post: No, it’s not actually a leak, the WD is just out in Denmark…for some odd reason. I picked up my own copy yesterady at a local kiosk.

Tid bits of note in the WD:
Dark Talon: Rift cannnon (no rules sited), hurricane bolters and stasis bomb (one use only, dropped on an enemy for – 3 WS and – 3 I)

Niphilim fighter: heavy bolters, blacksword missiles (no rules sited, but the battle report later in the issue mentions that the fighter is supposed to be good at taking on enemy flyers, so I guess the missiles are for that), avenger mega bolter/lascannon.

Deathwing Command: multiple options incl. apothecary and standard bearer. A “Champion” wielding the “massive halberd of Caliban” is mentioned and there’s a picture (no rules sited).

Deathwing Knights: Terminators with WS5, Storm Shields, power mauls and special rules, incl. Hammer of
Wrath and “Smite” which makes them strike at S10 AP2 for one round. BTW both DW terminators and the knights can be fielded in units of 10 now! Oh and the DW can take plasma cannon and they have USR “split fire”!!!!

Land Speeder Vengeance: AC/HB, plasma storm battery (mentioned in the battle report to be able to fire either 3 small blasts or 1 large blast, I’m guessing plasma stats).

Darkshroud: HB/AC, Shrouded USR and conferes Stealth to allies within 12″, and it has a rule that gives units +1 to charge distance (as far as I can read – the picture is quite small and hard to read, so perhaps it’s plus 1 to something else).

RW Black Knights: plasma talons (instead of bolters, no rules sited, and not being called twin-linked plasma gun/pistols leads me to believe the rules could be a bit different), corvus hammer (no rules sited, but I guess they are power mauls), they also have the option of a RW grenade launcher.

Sammael: pretty much the same as before, as far as I can tell, though with a 4+ inv.save (which is confered to the land speeder if he chooses that instead) – can’t remember if that’s new.

Dreadnaught: has option for dual twin-autocannons, venerable dreadnaught has “DW vehicle” rule
Rules mentioned:

DW knights and black knights have a rule called “Inner Circle” and in the battlereport it is mentioned as giving them some form of re-roll in close combat.

New rule calles DW Vehicle

DW assault rule is mentioned in the battle report as ensuring a DS in turns 1 or 2 with no dice roll needed, decided by the DA player before the game begins.

There are more special rules mentioned but no rules sited.
DW, DW command and knights are in the same box.
RW command and RW black knights are in the same box.

This was what I could decern, but there are probably loads more if you really study the WD.

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Fri Dec 21, 2012 7:16 pm 
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More
Quote:
More tid bits from WD of note:

- In the battle report, the DA scouts are listed under Troops, so it looks like they have finally been moved to that section
- the DW terminators are still listed as Elite, so if the rumour that you don’t need Belial to field a DW army is true, there must be another way of doing it (e.g. selecting a Comp. Master in TDA or something – there is (as far as I can tell from the small picture) no rule to make them Troops under their own entry.
- RW Knights and Sammael have the Skilled Rider USR
- DW Knight Champion (called Knight Master) is mentioned as wielding “the flail of the Unforgiven” (no rules sited), considering the name, perhaps it has special rules.
- in the battle report Adam Troke (playing DA) selects Flakk missiles for his tactical marine missile launcher, so it’s not only Devastators, who can take that upgrade.
- LS Vengeance is listed as a Heavy Support entry.
- RW still have homing beacons.
- and in response to a comment I read: Yes, DA of course still has normal Land Speeders.

-In the battle report Adam’s librarian I TDA has two mastery levels, so apparently you can buy more than the one.
-And his Chaplain is an HQ entry, so apparently no 3 for 1 Elite choice like the rumours said
- And the Dark Talon has hover mode

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Fri Dec 21, 2012 7:20 pm 
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Wouldn't think much of that was particularily epic relevant

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 Post subject: Re: [NetEA]Dark Angels
PostPosted: Fri Dec 21, 2012 7:24 pm 
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I guess Flak Missiles are.

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