Air Army! |
J0k3r
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Post subject: Air Army! Posted: Tue Jun 06, 2006 9:12 pm |
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Joined: Mon May 08, 2006 11:18 pm Posts: 876 Location: Edinburgh, UK
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Sorry, I mean the basic rules. See
4.2.5 Transporting Ground Units Landing: Aircraft with a transport capability can land after making their approach move and having being fired upon by any enemy flak. If the aircraft lands in dangerous terrain it must take a dangerous terrain test.............
Once landed, the aircraft is treated in all ways as a ground unit with a speed of 0 (ie, it may not move) It may not carry out an action on the turn it lands. If it is involved in an assault and loses then it is automatically destroyed. Once landed, the aircraft may make a disengagement move and exit the table in the end phase of any turn, including the one it landed in.
Reading this Id say that a landed t'hawk or landing craft can capture objectives. I may be misinterpreting them though 
_________________ "Do not offend the Chair Leg of Truth; it is wise and terrible." -Spider Jerusalem
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Ilushia
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Post subject: Air Army! Posted: Tue Jun 06, 2006 10:30 pm |
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Joined: Mon May 08, 2006 10:50 am Posts: 1189
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At present they can. And it's been a long standing argument if they SHOULD. This is a classic example of an army list meant to beat a 'takes all comers' list. Most people going to a tournament build a list which can take on anything it's likely to face. A balanced and normal list. But it's very easy to create a list which focuses so heavily on just one piece of the game that it makes the enemy list have an EXTREMELY hard time stopping it. This happens in 40K as well. People construct armies designed to exploit one bit of the army list to the most extreme it can be, and what happens is that other lists designed with a more moderate attitude almost always lose to it.
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J0k3r
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Post subject: Air Army! Posted: Tue Jun 06, 2006 10:39 pm |
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Joined: Mon May 08, 2006 11:18 pm Posts: 876 Location: Edinburgh, UK
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Yup, couldnt agree more. Liking the look of the Aircraft rules being developed at SG. The other problem is the extreme flexibilty of the AE army lists. At the least the numbers of Thawks and L-craft should be capped.
_________________ "Do not offend the Chair Leg of Truth; it is wise and terrible." -Spider Jerusalem
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Ilushia
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Post subject: Air Army! Posted: Tue Jun 06, 2006 11:05 pm |
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Joined: Mon May 08, 2006 10:50 am Posts: 1189
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Currently Space Marines are the only army list capable of doing this.. Because they're the only ones with aircraft outside the 1/3 restriction. I don't think any other army can take more then 1/3 of their points as aircraft... But yes. I'd suggest changing it somehow. Not sure how exactly.
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dafrca
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Post subject: Air Army! Posted: Wed Jun 07, 2006 12:47 am |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA
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No matter what, I would love ot see someone play this list once.
dafrca
_________________ "Every Man is a But Spark in the Darkness" - Cities of Death, page 59
Come fight me, if you dare...... http://dd-janks.mybrute.com
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J0k3r
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Post subject: Air Army! Posted: Wed Jun 07, 2006 12:58 am |
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Joined: Mon May 08, 2006 11:18 pm Posts: 876 Location: Edinburgh, UK
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Quote (dafrca @ 07 June 2006 (00:47)) | No matter what, I would love ot see someone play this list once.
dafrca |
Ditto, as an audience member of course 
_________________ "Do not offend the Chair Leg of Truth; it is wise and terrible." -Spider Jerusalem
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dafrca
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Post subject: Air Army! Posted: Wed Jun 07, 2006 1:09 am |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA
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Miner
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Post subject: Air Army! Posted: Wed Jun 07, 2006 8:18 am |
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Joined: Wed Apr 26, 2006 2:36 pm Posts: 142
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yeaps. my mistake J0k3r. we have always played like "you have to make disengagement in the end phase of the turn"... that wasnt the right way cause like you wrote...
Quote (J0k3r @ 06 June 2006 (21:12)) | the aircraft may make a disengagement move and exit the table in the end phase of any turn, including the one it landed in. |
havent seen that MAY
_________________ "Speed, and still more speed, and always speed was the secret... and that demanded audacity, more audacity and always audacity"
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Ilushia
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Post subject: Air Army! Posted: Wed Jun 07, 2006 8:35 am |
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Joined: Mon May 08, 2006 10:50 am Posts: 1189
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Quote (dafrca @ 07 June 2006 (00:47)) | No matter what, I would love ot see someone play this list once.
dafrca |
It'd be awesome to behold, for certain. If anyone feels up to actually trying this list, I'd love to hear it!
Coincidently: This is exactly the kind of list which is good for play-testing a list. Try things which shouldn't work and which sound totally ludicrist. Cus you might just find something is broken and doesn't work the way it should! If a list which SHOULD lose consistently is winning instead... Something's probably wrong!
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