Lord Aaron wrote:
didnt see a thread on this list and wasnt about to go trolling(ie the fishing kind)
If you're talking about the Tomb World list I put together, with help from others, you won't find any threads here, because it was released during the down time! *laugh*
You're probably the first person to play it.
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just some feed back for the tomb world list. this was gained from 9 games
Any battle reports or pics? Army lists?
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portals - make them 50 points, its 50 for the eldar, or at least make the first one free, they are kinda a integral part of the army as there is less than normal amount of liths around and these ones arnt even mobile.
The Tomb World army can get almost as many Monoliths as a "regular" army, not sure why you feel there's fewer Portals. The reason that Necon Portals cost more than Eldar ones is that they're more useful as they're both an "out" and an "in" and the Necrons can make more use of them as they go back into reserve.
To me, 225 points for three, indestructible Portals that the enemy *has* to come close to, doesn't seem that expensive to me.
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custodian phalanx - should start with 2 swarms with the basic unit for 225 and up the amount of extra scarabs to 0-4. jsut cant see this unit with out them since the spawn them (even in 40k) so its a good reason for slightly more in the formation too.
The reason for the Scarabs being optional in the Custodian Phalanx is for people who want to maintain a "pure" AV formation in their core formations, certainly the number of Scarabs could be increased, but that starts to step on the Custodian Maniple.[/quote]
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pylon network - 2 for 350 or at least 375, your buying more so shouldn't they be cheaper? 400 is too many points and of the 9 games i had, they only showed up 3 times, all getting assault resolution killed. i think since this is a tomb work list they should be in most , 2/3rd of lists, not 1 third/ not likely.
A couple of things, "buying more so... cheaper" is not a standard design principle for EPIC, certain armies follow it, to encourage larger formations, some do not; it's not something to expect.
In the Tomb Worlds list, Pylons can now garrison, that means you can have them start the game on Overwatch... you're paying for that as well, which is why they're not discounted.
Last, there's no way Pylons can be killed in assault resolution, as they're
fearless, so, perhaps that's lessened their value to you.
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recon maniple - needs to start at 6 to even bother with this formation, the lack of portals
Still not understanding the lack of Portals here. The Wraiths are a cheap, fast, annoyance formation, on par with Assault Marines; test 'em with more for cheaper if you like, but I'd like to see reports!
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tomb guardians - option to add 0-3 more immortals.(see warriors reason)
As above, and with the Warriors, just test it out and see how it goes! Again, reports would be appreciated!
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any way let me know what you guys think
More to come later, I appreciate you trying the list... and, again, I'll nudge for actual reports!
Army list attached: