Kriegsspiel wrote:
Wow, they seriously aren't too bad at all. Painted they look great. Think of the possibilities.....
But I have to agree with Deacon here, this will pretty much kill off miniature manufacturers. I can't see what they could offer over making your own.
Some random thoughts, not really organized, because I want to start modeling (not designing as I will keep close to the GW design for now) the drop pod.
All the following IMHO, and I might be completely wrong.
In fact they can offer a lot.
At the moment, it's a messy and very expensive and time consuming process. We are far from a consumer scan and print scenario.
In some years (10 - 100) this might change.
Lets's assume in those 10-100 years 3D printing and scanning gets as easy and effortless and cheap as the 2D version.
Than we have the situation, that we have with books. In fact the situation is better because in the end you need a physical entity and not some virtual thing - so there will be no ebook effect - on the other hand the ebook effect does not effect the authors (miniature designer) as much as the publisher (miniature producing company).
DTP enlarged the number of "designers", and allows anybody to make his own newspapers, brochures or books, but how many people do so and especially how many do so and produce high quality ?
DTP has created a market for templates.
Writing a book needs creativity, talent and time and not everybody who reads writes his own book.
The book hasn't been impacted by scanner and printer too hard. Because it still needs a lot more of your time to scan and print a book, compared to going into a shop and buying it. E-Books are something different, but we are not talking on playing virtual games.
I think 3D printing will go in a similar direction.
There ares some creative or not so creative people, who will invest blood, sweat and tears into the design of miniatures and 3d printing will allow them to produce those miniatures - just like DTP allows for home-publishing and publishing the smalls print runs.
Most people will not do so, and just as most people will not sit down and scan/print a hundred pages, because it is easier and usually cheaper to order the book , they will not scan and print the miniatures, but order them readily printed in an "supposed" better quality and most likely also cheaper.
The miniature designer will also profit from the 3d printing, because he has no need for molds and it doesn't really matter (except for the design time invested) whether he sells 1 piece 1000 times or 1000 pieces 1 time. This allows him to sell his creations, without a dedicated "production-company". He can do his production at home, or has his products made by an contractor, but as there are no molds or other product specific investments needed, he can swap contractors and hunt for the best quality/price ratio.
Or he has a shop in shop, like it is now on shape ways, where you can have models produced from different designers,
I also expect the miniature designers to provide something comparable to templates in DTP.
That might have the form of a soldier where the customer can swap weapons or armor and possible change the pose to a certain degree.
Or something like model for poser. And the designer generate add-ons in form of weapons, mounts - whatever.
Also there might be a DRMS that allows to print a number of copies from a file, so the designer can sell a standard design, but the customer can print it at home - if he insists.
I agree that the business model for a miniature-selling-company will change , but the miniature designer will still be designing miniatures and he will be needed. And I expect there to be a shift from design only (i.e. for a company like GW) to producing miniatures directly. And there will be more designers, more likely bringing up only numbers, but not quality.
For the producer there will be different tools and technique that he uses, for a company that sells and produces stuff there will most likely be a change from selling 10000 times the same miniature to sell 100 pieces of 100 types each.
But this doesn't effect the designer negatively, in contrast it produces theoretically more work for him.
I've make a destination between designer and producer. I realize that even today often enough both are the same people. In this case he probably will change back to pure designing and will have contractors for his manufacturing.
One possible drawback for employed designers is a falling wages as potentially more designers push for jobs. On the other hand there will be a need for more designs.
I do not know whether any of this will be proved by the future - but I can't see the designer to be becoming superfluous.
Regards
Stephan