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Nitpicks Knapsack - Scratchbilding, painting and 3D stuff

 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Tue Sep 25, 2012 1:04 pm 
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This stuff is looking amazing!


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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Tue Sep 25, 2012 3:20 pm 
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Here are the details, as promised. Gun, Sword, Pustule-chimney-things, Bit of chain (very important) and Tentacle! Tentacles are indispensable.
Attachment:
IMG_0678.JPG
IMG_0678.JPG [ 324.01 KiB | Viewed 2802 times ]


Apologies on behalf of Apple and my inability - both as a photographer and to get a better camera.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Sep 27, 2012 5:52 pm 
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No comments? I've gotten spoiled I think. Latest updates are from the demonic dismembering station in the Engine Factory of Doom:
Attachment:
IMG_0679.JPG
IMG_0679.JPG [ 29.36 KiB | Viewed 2779 times ]


And a picnic shot of the whole merry family of four, bringing it to the required number:

Attachment:
IMG_0682.JPG
IMG_0682.JPG [ 108.43 KiB | Viewed 2779 times ]

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Sep 27, 2012 5:56 pm 
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Hey nitpick nice start on these, i guess my hulk really did inspire.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Sep 27, 2012 6:31 pm 
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Told you! ;D Kitbash, though. I managed 4 in not too many hours.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Sep 27, 2012 8:20 pm 
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Excellant stuff, as i said my hulk took me two weeks to do. Your method seems much more time friendly and productive. Maybe i could copy these and use the hulk as a boss unit. Plague hulk squadron.

Oh i forgot certain chassis no longer available, oh well. :( :(

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Sep 27, 2012 8:28 pm 
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Looking great there Nitpick!

Though I too have a :'( for the chassis.


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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Sep 28, 2012 9:56 am 
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Moredakka, 2 weeks is just not something I have atm. Yours is a true source of inspiration, though.

I recall having seen a few multilegged walkers from other ranges. Though mostly genreic/mangastyle. I think that original art depicing a distncly unique steampunk four legged walker with claws may serve as an inspiration to our talented 3d artist.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Wed Jan 23, 2013 4:34 pm 
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OK. Time for some updates. Aiming for an increase of progress to the speed of Sluggish ::) .

Some pics of legged slime in progress (finishing left on some-swords lost on others):

Attachment:
PlagueHulks.JPG
PlagueHulks.JPG [ 94.9 KiB | Viewed 2452 times ]


Al three Towers. One finished - two nearly there...
Attachment:
Towers.JPG
Towers.JPG [ 126.48 KiB | Viewed 2452 times ]

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Wed Jan 23, 2013 4:40 pm 
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And now to something completely different:
Attachment:
AltarFront.JPG
AltarFront.JPG [ 91.61 KiB | Viewed 2450 times ]

Attachment:
AltarSide.JPG
AltarSide.JPG [ 84.98 KiB | Viewed 2450 times ]

Attachment:
AltarTop.JPG
AltarTop.JPG [ 120.32 KiB | Viewed 2450 times ]


Done with the main stuff. Now, I am hesitant to the choice of propulsion. Many scratchbuilders here use manual pulling force using infantry or cavalry models I have noticed. But I am thinking maybe just leave it as it is.

Also, I need to fill the open pustank with contagious goo. What do you recommend? Liquid effects of some kind?

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Wed Jan 23, 2013 5:26 pm 
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nah it looks ok without anything pulling it.

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My shifting projects


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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Jan 25, 2013 1:56 pm 
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To get a break from fiddling with little bits: Some fitting sulfurwaste terrain aka my Zuzzy mat now painted.


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myZuzzy.jpg
myZuzzy.jpg [ 99.52 KiB | Viewed 2413 times ]

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Jan 25, 2013 3:35 pm 
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Lovely hulks Nitpick, they are going to be great once you finish them. Clever use of plastic ork battlewagon parts on that new engine, i like it. In fact i want one, goes in search of old wagons for saw treatment. :)

Cheers

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Jan 25, 2013 3:48 pm 
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Thanks dakka. I really like the plastic Ork gun/battlewagons of all generations. Very nice parts once hacked to pieces. I have recently acquired bluestuff so next time, i will not have to go through the arduous process of sawing and knifing my way to each and everyone of them. Thats the plan anyway. Tried it on the crenelation on the machine there. Pressmold for the win!

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Jan 25, 2013 8:00 pm 
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top work, especially the legged ones


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