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Nitpicks Knapsack - Scratchbilding, painting and 3D stuff

 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Mon Sep 23, 2013 11:42 am 
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So now I can build proper imperial cityscapes to corrupt at will :)

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Mon Sep 23, 2013 6:23 pm 
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Nice work, very interesting. How long do you think the mould will last?

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Mon Sep 23, 2013 6:47 pm 
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I honestly do not know. Well enough to fill my desire and cupboard space, I'm sure :) . I also do not know how durable the synthetic plaster I'm using will be on the table...

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Mon Sep 23, 2013 9:04 pm 
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I will be interested to see where you go with this.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Mon Sep 23, 2013 10:13 pm 
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I have accumulated a lot of bits and stuff to attempt some proper scale industrial buildings. I am looking forward to doing it, but that real life thing is quite taxing at the moment, so I can only hope...

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Wed Sep 25, 2013 7:53 am 
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I have butchered an old battlefield to reuse the ruins. These are but a few. Used to be set on a fixed snowy type table. Built the base of the buildings up a bit to make them a bit more impressive. Plan is to rebase them and use them together with what I come up with.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Wed Sep 25, 2013 5:08 pm 
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OHHHHHHHHHHH I like those!
What's the base from? Great look, almost like canals or something (imagine if they were filled with slime and bodies and nasty things living in them? :D )

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Wed Sep 25, 2013 5:23 pm 
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Thanks! Did these for an epic 40K event ages ago. I have had loads and loads of megalomaniac plans for canalinfested cityscapes for quite some time. Since I amnow a cynical old fart (tm), with little time, I am anxious to get results. One pierce at a time. At the ideation phase still, but I do like the putrid canal meme.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Wed Sep 25, 2013 6:54 pm 
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Awesomesauce!

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Sep 26, 2013 8:59 pm 
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Latest update from the "one million" habitat building program. Getting repetitive. I think that 6 cast sections will do nicely size wise. Lets see if I get around to actually finishing something here...

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Sep 27, 2013 3:12 pm 
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What is it you hope to do with these if i may ask?

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Sep 27, 2013 5:25 pm 
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Initially I'm thinking an industrial site of some sort. Layout as shown above. Corners are going to be tech chimney/chute things. Mid section gap will be gubbins and piping. Not sure of the ceiling yet. Maybe a small dome in the center of an otherwise flat roof (for easy mini placement).

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Fri Sep 27, 2013 6:09 pm 
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Ah i see, i look forward to seeing the finished product.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Thu Oct 10, 2013 1:08 pm 
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Infiltrated by slimy cultists, the planetary construction workers union have delayed the project. At last the walls are hot glued and I have gotten most components on site.

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 Post subject: Re: Becoming Slime - an attempt at Nurglification
PostPosted: Sun Oct 13, 2013 7:04 pm 
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A small step forward. Getting there though.

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