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Which of these items should Specialist Games make first? http://www.tacticalwargames.net/taccmd/viewtopic.php?f=7&t=20076 |
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Author: | Otterman [ Wed Jan 19, 2011 5:54 pm ] |
Post subject: | Which of these items should Specialist Games make first? |
Let's do some free marketing research for Grandma Wendy. Which is more important to you Chaos players, a dreadclaw or a land raider? |
Author: | netepic [ Wed Jan 19, 2011 6:04 pm ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
Pfft! Exodus Wars drop pods for win! ![]() |
Author: | Evil and Chaos [ Wed Jan 19, 2011 6:07 pm ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
I would give a "God of Casting" award to SG if they managed to cast a fully detailed Dreadclaw in Epic scale. That thing is weird. |
Author: | captPiett [ Wed Jan 19, 2011 6:15 pm ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
dreadclaws all the way! |
Author: | CAL001 [ Wed Jan 19, 2011 6:19 pm ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
For me, it has to be the Land Raider, the Dreaclaw is just a means of getting units to the table, and then it is something pretty to look at. The Land Raider is by far a game piece sorely missed by those that play Chaos. I agree with the esteemed E&C though. Cheers Aaron |
Author: | Apocolocyntosis [ Wed Jan 19, 2011 6:20 pm ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
Dreadclaw. We have plenty of land raider minis already. |
Author: | Moscovian [ Wed Jan 19, 2011 8:46 pm ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
3. Bacon! Okay, it was a long shot but I wanted to go for it anyway. |
Author: | frogbear [ Wed Jan 19, 2011 8:51 pm ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
At least a Land Raider will spend it's time on a table. A Dreadclaw is merely a marker. Yes, nice to have yet not altogether necessary |
Author: | Evil and Chaos [ Wed Jan 19, 2011 8:55 pm ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
On the other hand, the Dreadclaw has never had a model, whilst a Chaos Land Raider is a pretty simple conversion (Though an evil one would be nice). |
Author: | Dave [ Wed Jan 19, 2011 10:00 pm ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
I second the bacon. Failing that, I'm in the LR camp. |
Author: | Lord Aaron [ Thu Jan 20, 2011 12:19 am ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
Im going with #4. black hole generator. i don't know were that came from, but it sounded like a good idea at the time! chouws L.R.'s please! |
Author: | Ogre44 [ Thu Jan 20, 2011 12:21 am ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
I'm all for talons of fear. Big flat tanks are already available, although scarce at the moment. |
Author: | Spectrar Ghost [ Thu Jan 20, 2011 12:21 am ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
Lord Aaron wrote: Im going with #4. black hole generator. i don't know were that came from, but it sounded like a good idea at the time! Try Brookhaven National Laboratory. Though I'm not sure they ever got their's working properly... |
Author: | Angel_of_Caliban [ Thu Jan 20, 2011 2:19 am ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
Moscovian wrote: 3. Bacon! Okay, it was a long shot but I wanted to go for it anyway. I love Bacon! Do you like yours Soft or Crisp? Assuming Bacon fails however(Which I can't believe because its so tasty..unless everyone on here is Jewish..?) I vote Land Raider. Be nice if the rest of the Chaos range of vehicles were re-done to match it tho. Rhinos, Preds, Vindicators etc ![]() |
Author: | frogbear [ Thu Jan 20, 2011 3:51 am ] |
Post subject: | Re: Which of these items should Specialist Games make first? |
Evil and Chaos wrote: On the other hand, the Dreadclaw has never had a model, Now we both know that is not true ![]() |
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