Tactical Command
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Barbed Hierophant
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=7&t=11596
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Author:  Evil and Chaos [ Wed Jan 30, 2008 11:38 am ]
Post subject:  Barbed Hierophant

The ground trembles...

Author:  Evil and Chaos [ Wed Jan 30, 2008 11:39 am ]
Post subject:  Barbed Hierophant

The ground shakes...

Author:  Evil and Chaos [ Wed Jan 30, 2008 11:40 am ]
Post subject:  Barbed Hierophant

Her time has come!

Author:  plm2212 [ Wed Jan 30, 2008 1:33 pm ]
Post subject:  Barbed Hierophant

Very cool.  :cool:

Laters

Author:  Lightbringer [ Wed Jan 30, 2008 2:33 pm ]
Post subject:  Barbed Hierophant

Very cool indeed!

I don't envy the first enemy she comes across cos she looks HUNGRY!!!

Lightbringer
:cool:

Author:  illuvitar [ Wed Jan 30, 2008 3:56 pm ]
Post subject:  Barbed Hierophant

honestly bro, your other nids are better. dont get me wrong, if i carved him i would be extreemly proud. but he/she/it is way too skinny.
still great job, i wouldnt say anything but i bet you could do better.  :devil:
 (i bet film critics are all folks who want to make movies and can't) (laughing @ self)

Author:  Otterman [ Wed Jan 30, 2008 4:46 pm ]
Post subject:  Barbed Hierophant

Here's the source...

Author:  Otterman [ Wed Jan 30, 2008 4:48 pm ]
Post subject:  Barbed Hierophant

So, by comparative analysis, corrective steps would be:

Shorten the waist to 60% of its current length, and double its thickness;
Widen the ribcage by 75%;
Rotate the front kneecaps clockwise from 300 degrees to 340 degrees.

We love you, man! Keep at it.





Author:  BlackLegion [ Wed Jan 30, 2008 6:32 pm ]
Post subject:  Barbed Hierophant

I second Ottermans comments. Andi reccomend adding a pair of mandibles to its head (or use a Ripper head?)

Cool looking thing though :)

Author:  ragnarok [ Wed Jan 30, 2008 6:32 pm ]
Post subject:  Barbed Hierophant

She is a beauty, but does need fattening up.  Her waist should b wider than a carnifex.

Author:  Evil and Chaos [ Wed Jan 30, 2008 7:03 pm ]
Post subject:  Barbed Hierophant


(BlackLegion @ Jan. 30 2008,17:32)
QUOTE
I second Ottermans comments. Andi reccomend adding a pair of mandibles to its head (or use a Ripper head?)

Cool looking thing though :)

Aye I think she's certainly not my best.

On the other hand she's impressively big. :D

I'm trying not to use GW parts in my sculpts, so using ripper mandibles is out... I can try sculpting them though. :)


The problem with putting mandibles on the head is that it will require an extra mold, and she is already a 7 piece model.

Author:  Otterman [ Wed Jan 30, 2008 7:10 pm ]
Post subject:  Barbed Hierophant

So is the Forge World Harridan.

Why... why would I have said that?

Author:  Evil and Chaos [ Wed Jan 30, 2008 7:16 pm ]
Post subject:  Barbed Hierophant

I've no idea but I'm sure you're grateful to somebody. :D

Author:  BlackLegion [ Wed Jan 30, 2008 7:20 pm ]
Post subject:  Barbed Hierophant

Personally i don't need mandibles..i have lot of spare Dark Eldar helmets which have enough pointy things to use for mandibles :D

But for more headache: the FW Hierophant has 3 rows of spines not only one :D

Author:  Evil and Chaos [ Wed Jan 30, 2008 7:24 pm ]
Post subject:  Barbed Hierophant

But for more headache: the FW Hierophant has 3 rows of spines not only one :D

I filed that one under 'impossible to even contemplate'.

I can't see how it could be done without casting all the required spines on a seperate sprue; If I were to do a Hierophant that was that faithful to the original design, you're talking about a model with 15+ components, for something smaller than a Reaver Titan (6 components).





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