Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 89 posts ]  Go to page 1, 2, 3, 4, 5, 6  Next

Tournament List Mods

 Post subject: Tournament List Mods
PostPosted: Tue Apr 29, 2008 5:37 pm 
Purestrain
Purestrain

Joined: Thu Feb 13, 2003 10:52 pm
Posts: 9617
Location: Nashville, TN, USA
For those of you who don't know what this thread is about, check this post for details.

The idea is to have a brief set of changes for the offical army lists that an event organizer can easily reference and/or distribute to attendees.  The key point here is to give it maximum utility to people who are less obsessive than those of us who frequent (read: live on) the boards.  In order to do that, try to keep them to the minimum you feel is necessary to improve the overall balance of the army list.  Point changes only are preferred but minor formation adjustments and possibly even minor unit adjustments are allowed.

I would like to have proposed "Tournament List" mods from each of the NetEA Army champions by the third week of May to get the final round of open comments and the NetERC votes done by the end of the month.

Post the proposed changes here, but if you want to start discussions please start a dedicated thread in the respective army areas.  At the risk of being a thread-nazi, I plan to be fairly ruthless in deleting commentary and discussion in this thread.  Stick with the latest proposed changes.

Roll call:

Hena - Codex SM and White Scars
The Real Chris - Steel Legion IG and Siege IG
nealhunt - Ork
TinyTim - Speed Freek and Feral Ork
Chroma - Eldar
Lord I - Black Legion
Steve 54 - Lost and Damned

Thanks in advance to everyone.

_________________
Neal


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Wed Apr 30, 2008 12:11 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
Steel Legion Modifications

Army list changes:

  • Change Marauder Bombers to 250 points


Unit changes:

  • Deathstrikes: Lose 'no LoS', gain indirect
  • Baneblades become Mars pattern. Replace all Baneblade weapons with the following
    3 x Twin Heavy Bolters, 30cm, AP4+
    2 x Lascannon, 45cm, AT5+
    Autocannon, 45cm, AP5+/AT6+
    Demolisher Cannon, 30cm, AP3+/AT4+, Ignore Cover, Fixed Forward
    Main Battle Cannon, 75cm, AP3+/AT3+


Clarifications

  • Commissars can only be added to Imperial Guard units (no Titans, no Navy)





SiegeMaster Modifications

*Note* If you don't alter the emplacement/battery issue the 'other half' of the siege list problems stay (hard to hit batteries), indeed you can still make 'awful' armies of infantry and guns, they just get even less exciting!

Army list changes:

  • Regimental HQ > +75 points
  • Infantry Companies > +50 points
  • Flak > -25 points
  • Hellhounds > -25 points
  • Artillery Battery > no emplacements (so formation entry becomes 3 guns and 3 transports)
  • Artillery Company > -25 points, no transports ?(so formation entry becomes 9 guns and 9 emplacements)
  • Marauder Bombers to 250 points


Unit changes:

  • Deathstrikes: Lose 'no LoS', gain indirect (from IG list)
  • Sappers > add Small Arms ignore cover to heavy flamer, add Walker to unit notes.


Clarifications

  • Commissars can only be added to Imperial Guard units (no Navy)
  • Errata and FAQ as previously posted




Imperial Navy Modifications

Unit changes:

  • Marauder bomber: Goes to 3BP





_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Mon May 05, 2008 2:10 pm 
Purestrain
Purestrain

Joined: Thu Feb 13, 2003 10:52 pm
Posts: 9617
Location: Nashville, TN, USA
Not that I disagree with any of the suggestions, but are they the minimum you feel are needed?

_________________
Neal


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Wed May 07, 2008 10:56 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
Does 'minimum' mean:

A - A minimum balanced base from which other variant lists can then be developed with a surety.

B - A minimum to balance the list for use in tournaments in the current gaming environment (Units which are not powerful enough can be ignored, as they're not imbalancing tournaments as nobody takes them).


TRC's big list above falls into the 'A' category, and I'd support it as a practical 'minimum' for the Net:EA's purposes.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Thu May 08, 2008 1:59 pm 
Purestrain
Purestrain

Joined: Thu Feb 13, 2003 10:52 pm
Posts: 9617
Location: Nashville, TN, USA
Closer to B.  The idea is to provide a tool for less hard-core people to use in events - something quick and easy for tourney organizers to use as an enhancement.

I am thinking something like the minimum it would take to keep a person from feeling like the list they were facing was being exploited in some way or that any choices couldn't be considered because they were seriously underpowered.  Things like style or flexibility don't need to be considered.

Definitely not A.  It doesn't need to have everything needed to move forward on NetEA lists.  Those should be separate and comprehensive.


I hesitate to pick on specific items because I don't want to step on someone else's agreed ground but I feel like I need an illustration.  I completely understand the Commisars issue.  People like it for consistency and stylistic reasons.  However, 2d6 Commisars at normal tournament point levels (2700-3000, up to an occasional 4000) isn't really unbalanced, just occasionally too random.  If it were me (and, again,  it's not) that is important enough to be on the "overhaul" list but not on a minimalist "we think these are necessary for balanced tournaments" list.

The Ork list had pretty minimal changes anyway but to give an idea, for the tourney mods I'm thinking:

Oddboyz - +25 points (still questionable, may leave this off)
Stompas - add Big/Uge options at 400/575
Supastompa - +25 points (less than the full +50 that was in the change docs)

_________________
Neal


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Thu May 08, 2008 4:25 pm 
Hybrid
Hybrid

Joined: Tue Jul 05, 2005 1:32 pm
Posts: 4893
Location: North Yorkshire
Changes to SF and Ferals are as previously suggested. Will post them again soon.

_________________
_________________
www.epic-uk.co.uk - home of the UK Epic tournament scene
NetEA NetERC Xenos Lists Chair
NetEA Ork + Feral Ork + Speed Freak Champion


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Fri May 09, 2008 7:55 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Jun 24, 2005 3:06 pm
Posts: 9684
Location: Montréal, QC, Canada
Suggested Eldar changes up: here

_________________
"EPIC: Total War" Lead Developer

Now living in Boston... any EPIC players want to meet up?


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Wed May 14, 2008 1:41 pm 
Purestrain
Purestrain

Joined: Thu Feb 13, 2003 10:52 pm
Posts: 9617
Location: Nashville, TN, USA
So, we're down to needing the recap from TinyTim, plus the chaos stuff from Lord_I, and Steve54.

_________________
Neal


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Thu May 15, 2008 2:43 pm 
Hybrid
Hybrid

Joined: Tue Jul 05, 2005 1:32 pm
Posts: 4893
Location: North Yorkshire
Here's the SF & Feral proposed updates:

Speed Freak

Warband increase in cost to 200 / 375 / 550
Outriders increase in cost to 150 / 250 / 350 with no upgrades.
Fortress Mobs decrease in cost to 275 / 475 / 675.

Ferals

No FF from Junkatrukks
Boarboyz drop speed to 20cm and increase save to 5+
Catapults restricted to upto 3
Orkeausaurus increased in cost to 175 points
Junka Brigade point costs changed to 175 / 300 / na & Nob+Junkatrukk added to Extras for 50 points each and restricted to upto 1.

_________________
_________________
www.epic-uk.co.uk - home of the UK Epic tournament scene
NetEA NetERC Xenos Lists Chair
NetEA Ork + Feral Ork + Speed Freak Champion


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Tue May 27, 2008 3:21 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
I had a talk with Matt Otter at the weekend (He's the main UK tournaments organiser).

He'd far rather that any list mods were done via points values, rather than stat changes.

I don't think he'll adopt any change list that doesn't take this mostly into account.

Worth considering, I thought.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Tue May 27, 2008 7:45 pm 
Brood Brother
Brood Brother

Joined: Wed Jul 06, 2005 7:20 pm
Posts: 1216
Location: Norfolk VA USA
There's some logic to that, although in many cases the root problem is with the stat and not the points.

It would be possible to do a pure points-value-associated tournament mods and leave the stat changes to the full review.


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Tue May 27, 2008 8:32 pm 
Brood Brother
Brood Brother

Joined: Mon Jul 04, 2005 4:45 pm
Posts: 8139
Location: London
Surely Matt would have no problems with stat changes that don't affect stuff much (e.g. vultures going to range 90cm or indirect deathstrikes)?

_________________
If using E-Bay use this link to support Tac Com!
'Abolish red trousers?! Never! Red trousers are France!' – Eugene Etienne, War Minister, 1913
"Gentlemen, we may not make history tomorrow, but we shall certainly change the geography."
General Plumer, 191x


Top
 Profile Send private message  
 
 Post subject: Tournament List Mods
PostPosted: Tue May 27, 2008 11:50 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri May 05, 2006 2:57 am
Posts: 20887
Location: Harrogate, Yorkshire
Try asking him (He's 'Braveheart' on this forum).

He seemed emphatic that he would not consider stat changes.

_________________
Currently doing a plastic scenery kickstarter


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 89 posts ]  Go to page 1, 2, 3, 4, 5, 6  Next


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net