jimmyzimms wrote:
Can't say what that does to balance for any specific unit but I like the ability keyword and mechanics! Easy enough to be "added" to the lexicon and applied to units by the ACs. I'd leave Lance alone as is and where needed/desired, test to see if it fits better for specific weapons on units to approve the new one.
It's not my idea!!! the rule already exists and has been used for years in the Epic Heresy rules (ArmourBane -1 to armour save against vehicles, and FleshBane, -1 to armour save against infantry).
kingzog wrote:
I back jimmy on this one, test it first and that will show you how powerful it is. I also agree with jimmy that lance is where it should be rules balance.
I wonder how that can be said of a rule that is "all or nothing", and useless against well armoured vehicles like I said before...
kingzog wrote:
In particular to your idea, its seems a bit meta warping. Why play anything else when I can stack my list with just stuff gives -1 to ALL armor saves, like that is a terrifying list IMO. Also lore wise it doesn't make much sense to me, lance is supposed to represent something akin to a railgun, super accurate and deadly but if you miss you might as well as be shooting it in the air at nothing. On top of that tau would become unstoppable, they already get +1 to hit when in marker light range, now give all there tanks the ability to apply a -1 to all amour saves. No matter what you should test it out because I could be wrong in the end!
Not my idea. Been in use for years in Epic Heresy ( I don't play it but they had amazing ideas).
Why play anything else? well, because there are more powerful weapons like Twin Fusion Cannons for instance, or cheaper ones like Ion Cannons. And because is just -1 to vehicles saves.
And what you describe as super accurate and deadly but if you miss... that's ALL AT weapons (lascannons, solid shot guns,....).
All their tanks??? only one of their tanks has the Lance rule
Just for "completeness", the units with Lance are Eldar Prism Cannons & Bright Lances, Tau Hammerhead RailCannon, Squat's AT missiles on Iron Hawks (Iron Eagles?), Dark Eldar dark lances.
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