Brood Brother |
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Joined: Fri Apr 25, 2003 6:30 pm Posts: 3
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Hi Cybershadow...
VOID is based around 3 human colonies - Viridian, Sytha and Junkers. The Viridians are based around US army (but have also got dinosaurs now), the Syntha are a computerised interlinked colony of cyborgs, where integrated technology is considered to be a good thing and finally the Junkers which are based along a Romanesque theme, but were originally convicts.
In addition to these, there are two other factions: The VASA are sorta like a NATO force, derived from the other 3 human factions, based around a Japanese anime/manga feel (check out the Viper bikes... can we say Akira anyone?). The Koralon are the aliens
As for how they play, all armies can be set up for any playing style, but they all have their own styles... Viridians favour shooting, Syntha are more balanced but have to follow some automation rules - they also have some of the toughest units in the game, VASA seem to like vehicles and rapid reaction units and the Koralon are decidely close combat.
As for how the game plays, it's d10-based, allowing even the standard gauss rifles that the marines carry to damage the most tough units on the battlefield (making tactics that much more important) and also unit-activation-based, so no hour-long waits for your opponent to move before you get to move yours... instead, you take turns to move a unit... so the order in which you activate units becomes important...
The fun really starts when you win initiative and have two seperate firefights going on, so have to decide which one you want to get the advantage on first (since you know that your opponent will take the opportunity to get in first on the other...)
All in all, it has a dynamic feel to it and you will also find that you have a game where you can easily adapt to changing circumstances on the battlefield, instead of seeing whole units disappear in your opponent's turn.
I hope this helps... if you need more info, just ask... 
PS: Oh... and all forcebooks (except the most recent), the rulebook and the campaign book are available on the i-kore website (www.i-kore.com) and to date, they have yet to make any of their models obsolete... some have gone out of production, but are still fieldable...
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