Tactical Command http://www.tacticalwargames.net/taccmd/ |
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And now, something different http://www.tacticalwargames.net/taccmd/viewtopic.php?f=59&t=14770 |
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Author: | Mojarn Piett [ Wed Feb 04, 2009 12:22 pm ] |
Post subject: | And now, something different |
...anybody tried this? http://www.brikwars.com/ ![]() |
Author: | blackhorizon [ Wed Feb 04, 2009 1:24 pm ] |
Post subject: | And now, something different |
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Author: | NOVAGUARD [ Wed Feb 04, 2009 2:22 pm ] |
Post subject: | And now, something different |
![]() That looks like it would be a classic... |
Author: | Lord Inquisitor [ Wed Feb 04, 2009 4:46 pm ] |
Post subject: | And now, something different |
I'm going to have to have a closer look at this later... I think many GW games could do with rules like these: Q.1.2 Wasting Time Do not waste time. Dilly-dallying may be punished by severe beatings at any time, at the discretion of the other players. Oh man, I could love a system like this: THE LAW OF FUDGE Fudge everything your opponents will let you get away with. |
Author: | Warhead [ Wed Feb 04, 2009 6:49 pm ] |
Post subject: | And now, something different |
![]() ![]() ![]() ![]() ![]() I need to use some of these techniques for my own battle reports. This is a crazy and awesome site. Great fun. I think I just found the game of choice for my son and me to play. Thanks for posting it up. I like this one best, so far. Especially the music. http://www.portablespacemuseum.com/brikwars/01/ |
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