Brood Brother |
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Joined: Fri Sep 14, 2007 10:15 am Posts: 461 Location: UK
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Hi, I've been interested in Epic since 3rd Ed (though dispised that math's system). Since then I've managed to get 1 game against a very nicely painted IG army with Epic Armageddon (a very good gaming system, IMO).
Couldn't find an army list section, so here's my potential Tournament list:
Tactical- 6xTactical. 3xRhino. 1xSupreme Commander. 1xHunter. Unfortunately this is the BTS objective too, can't see a way around this without making other formations points sinks.
Tactical- 6xTactical. 3xRhino. 1xHunter.
Tactical- 6xTactical. 3xRhino. 1xHunter.
Tactical- 6xTactical. 1xChaplain. 1xDreadnought.
Deploy normally, Garrison force, Thunderhawk drop- I like tactical flexibility.
Terminator- 4xTerminator. 1xLibrarian.
Deploy normally, Garrison, Teleport, Thunderhawk drop- again the more options the better.
Predator- 4xAnnihilator.
Predator- 4xDestructor.
Thunderhawk.
Thunderhawk.
Total 3000pts
I've done some research on winning SM list in Epic, and have this to say:
4xWarhound Titans
I'm a purist, Titans are not Chapter Armoury vehicles, nor do SM Chapters have Titans permanently attached to them. Plus it's insulting to SM's to need big metal brother to bail them out, ?
Ground-based Marine forces are poor, air assault is were it's at.
Marines are a tough army, steep learning curve, etc.
I can't fault this, having little experience- but I know Marines are a tough army, you can't just stroll out in front of your enemy and roll the better dice as in 40k.
And to this I say- great, just what I want. I'm a stickler for underdog armies, for taking something out of the ordinary, for having to be better than my opponent, not just have a better army list (though often I'm not so lose).
And also as proof I collect Space Marines not because they are the most common, percieved easiest 40k army, but because I like the background. I have SM's in BFG too, and their reputedly even worse.
So, what do you reckon? Any glaring mistakes?
Sidenote: Rules question, Assault- can Firefight hits only affect units not in base contact, and Close Combat hits only affect units in base contact?
I ask this, because say I have an Assault formation (4 units) and it charges a huge Ork formation of say 15 units-
1) if this ruling is true, if all the Assault units are in base contact- a large portion of the Ork formation can't do anything.
2) if this ruling is false, the entire Ork formation gets to shoot the crap out of them if in base contact or not.
As you can see, there's likely to be two wildly different outcomes, one with the Assault formation winning, the other with the Assault formation dying.
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