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Maksim's Blog:

 Post subject: Maksim's Blog:
PostPosted: Mon Mar 21, 2005 7:49 pm 
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Hi Everyone,

I just posted my latest version (5.0) of the E-A Tyranid army list. It is by no means final and will modified as playtest feedback comes in. Jervis also hasn't given approval to the list yet.

Please consider the 5.0 version of the list to be a PLAYTEST list and a work in progress.

Some of the changes:
- Added Tyranid Warriors as a Synapse unit choice
- Added the fearless ability to most Synapse units.
- Added the commander ability to Hive Tyrants and modified their price and availibility.
- Increased the cost of Synapse Nodes.
- Made Lictors and Genestealers compatible units with similar abilities.
- Made Harridans and Vituperators into tougher units.
- Lowered the price of Raveners.
- Made Carnifexes a much stronger unit and adjusted their cost.
- Made the Bio-titan units more powerful and adjusted their costs.
- Alphabetized the lists to make units easier to find.
- Added an appendix with Tyranid Weapon statistics.

Things I would have liked to have done (Future changes):
- Add new Tyranid unit types (More vehicles).
- Rework the Bio-Titan units and rules along playtest forum discussion lines.
- Reexamine Tyranid artillary units to make them more viable (And possibly add a unit inbetween the Biovore and Expectorator called the Exocrine).
- Add guidlelines for converting (scratch-building) units not yet made as miniatures.
- Add Tyranid scenery-making suggestions.

The 5.0 Army list is also availible as a Microsoft WORD document. If you would like the list, please send me your E-mail and I will send you the list as a Microsoft WORD document attachment.

Shalom,
Maksim-Smelchak.

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 Post subject: Maksim's Blog:
PostPosted: Mon Mar 21, 2005 8:17 pm 
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Yummm! I think I like it (have to digest it a bit more first - am I sounding like a devouring hivemind yet?). Dreaming of a Vituperator conversion already! And for once I think I've got the wings for it. :D :D
Congrats Maksim! :D

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 Post subject: Maksim's Blog:
PostPosted: Mon Mar 21, 2005 9:53 pm 
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Wow Maksim

That was a lot of work. Never played Nids before so could n't possibly comment on any of the detailed stats/points costs. I will leave it a few weeks and/or possibly until next playtested iteration of the Nid list before I get my small motley collection of Nid figures out and see if I have a usable army.

In fact knowing you were working on new Nid list did encourage me to actually pick up some Nids on ebay- that and the fact that noone else at out club plays Nids in Epic or has shown any inclination to do so.

Keep up the great work and I hope they have been gentle with you on the official Epic Forums!
:D
Cheers

James

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 Post subject: Maksim's Blog:
PostPosted: Mon Mar 21, 2005 10:37 pm 
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Quote (vanvlak @ 21 2005 Mar.,16:16)
dont forgat the chainfists on the possesed genesteeler titant

Not planning this as a conversion when you're in another hula-dancer mood are you Vanvlak?  :p

Seriously, well done with the list Maksim, good to see it up.  :)

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 Post subject: Maksim's Blog:
PostPosted: Mon Mar 21, 2005 11:10 pm 
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Quote (stormseer @ 21 2005 Mar.,22:37)
Quote (vanvlak @ 21 2005 Mar.,16:16)
dont forgat the chainfists on the possesed genesteeler titant

Not planning this as a conversion when you're in another hula-dancer mood are you Vanvlak? ?:p

Now that you mention it....

Don't worry Maksim, it'll count as a Hierophant or something suitably gribbly.  :p

I skimmed through the list again and I like it. But I need more gaunts! Waaah!  :( I agree with their 1/4 of an army presence.
Cheers,
John   :D

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 Post subject: Maksim's Blog:
PostPosted: Tue Mar 22, 2005 12:34 am 
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Guys,

I have updated the new Nid list several times now. It is up to version 5.15 at this point.

I hesitate to repost the list here since the format doesn't come out right on a forum.

Please send me your E-mails if you want a Microsoft WORD copy of the list.

Shalom,
Maksim-Smelchak.

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 Post subject: Maksim's Blog:
PostPosted: Tue Mar 22, 2005 8:15 am 
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Mmmm...sweet bugs.....mmmmm!

Good work, Maksim! I like the way the list is shaping up.

Only 2 things I want to playtest, and that is:

- The drop to +5 armor for the Genestealers, and...

- The increase of the BP for the Biovore and its bigger brother... perhaps an increase of points there? ?

- As for the 'stealers, I don't know. Have to play against them to see if they are too tough. ?

Keep up the good work! :D

My 2 cents,
Iblisdrax.

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 Post subject: Maksim's Blog:
PostPosted: Tue Mar 22, 2005 1:53 pm 
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Hi Iblisdrax.

I'm pretty sure that version 5.20 has both of those options now. I've been getting a blizzard of feedback.

Shalom,
Maksim-Smelchak.

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 Post subject: Maksim's Blog:
PostPosted: Tue Mar 22, 2005 3:51 pm 
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So no new 'Nids? ?

Not that I need'm, all my bugs from SM-2 on are still SIB!!! :blush: :o

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 Post subject: Maksim's Blog:
PostPosted: Wed Mar 23, 2005 4:35 pm 
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Hi Guys,

I had a big day off yesterday (22 March 2005) heading over to Hobby Monkey, our local gaming store) ?and meeting not one friend but TWO groups of friends over the day.

Air Games In the Morning:

I met Rob-Mako and his son, Russel, in the morning and played jet games and exchanged some models. We played a game of Phantoms (A jet adaptation of the Mustangs ruleset) and played a 1973 Yom Kippur war scenario of two Egyptian MiG-21s dogfighting two Israeli Mirage IIIs over Lake Timsah on the Suez Canal. As usual, I always seem to get the MiGs while Rob and Russel got the Mirages. However the game was short-lived because I quickly outflew Russel (Which is odd since he usually utterly spanks Rob and I) and unloaded Soviet 23mm rounds into his aircraft sending it to the ground leaving behind parachutes in the air. Rob fought my two MiGs with no results for a number of turns and then bugged out. It was a good game. We went out to lunch afterwards.

E-A and Doom In the Evening:

And then I met a gigantic group of Epic guys in the evening and had a good time. The guys slated to play were Eric-Chern (SMs) and Aaron Clark (Eldar) in a 2,700 point game. Eric actually brought out a SM list that wasn't Termie-heavy, but still used his characteristic drop pods (Loaded with scouts though). Aaron had a much more reasonable army with two Revenants, two detachments of Nightspinners, an Autarch, lots of jet bikes and a ton of Aspect Warriors in Wave Serpents.

Eric's SMs got an initial lucky shot which took out the Eldar Autarch, but, to Aarons credit, he didn't give up the game and played to the bitter end dealing a lot of damage to the SMs. The SMs probably still won, but it was a good fight even though we had a very good idea that the SMs would win very early in the game (before the end of the first turn).

Chuck's And A Newbie's First Day At The Monkey:

Chuck also showed up (his first game ever at Hobby Monkey) as well as Aaron Morneau and a guy name Ian who played SM-2/TL in the old days and I encouraged him to rejoin the game.

Two Most Popular Games At the Shop:

Flame of War and Warmachine are the biggest two games at Hobby Monkey lately. With GW;s big price increase, noone plays GW games anymore. It's been ages since I saw them out on a table.

Doom: The Boardgame! With the Cold Navy Admiral!

I played a game of the new Doom board game with Brad, Chris and Mike Hardy (One of the designers of the Cold Navy starship game). The Doom game is very difficult. Two Marines died (And respawned) in just under a half hour with us only about half way through the mission (And closing time coming on). Mike had prototypes for the new Cold Navy ships and they're beautiful.

Seeing Old Friends:

I also saw a lot of friends including Bill, who used to run our old shop called Hobby Workshop, which GW put out of business about a year and half ago when they decided to monopolize the on-line business in the USA. Bill did most of his business that way and that was how he turned a profit. His baby boy is already seven years old, which is mind boggling to me. I remember him as a toddler.

Shalom,
Maksim-Smelchak.

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 Post subject: Maksim's Blog:
PostPosted: Wed Mar 23, 2005 8:16 pm 
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Hi Guys,

I've been working on the Tyranid 5.25 army playtest list and I'm happy to report that it's almost ready for release (It's really ready but I want to check it over for typos again and make sure the playtest community is ready for it).

Shalom,
Maksim-Smelchak.

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 Post subject: Maksim's Blog:
PostPosted: Thu Mar 24, 2005 12:16 pm 
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Sounds like a great day, now why does that not happen round here :( Glad you enjoyed it.
And thanks for the Nids list, though I've no nid army (yet), looking good.

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 Post subject: Maksim's Blog:
PostPosted: Fri Mar 25, 2005 1:40 am 
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Hi Guys,

The v5.25 Nid playtest list was posted earlier today.

Shalom,
Maksim-Smelchak.

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 Post subject: Maksim's Blog:
PostPosted: Fri Mar 25, 2005 6:03 am 
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Looks good Maksim.  Have to playtest it on our next game night

:)

my 2cents,

iblisdrax

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 Post subject: Maksim's Blog:
PostPosted: Fri Mar 25, 2005 3:30 pm 
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Hi Guys,

I've found that you need a number of things to paint well:

1. FREE TIME: A chunk of uninterrupted free time...
2. CLEAN WORK AREA: A cleaned off workbench...
3. MINIS READY: The unit (miniature) to be painted set out in an area that won't be disturbed for a few days...
4. SUPPLIES READY: The paints, glues, kleenex and other items already set out and ready...
5. INSPIRATION & MOTIVATION: A way to inspire and motivate yourself such as a good movie, excellent music or photos of minis already out so you can look at them...
6. REASONABLE GOALS: Reasonable goals for painting quantities and qualities...

Once you have all of these things, it's a piece of cake! :D

I painted a very good-looking Ork army when E-A first started being playtested and my key to success was to make reasonable goals (finish a single infantry unit or basecoat 12 vehicles) in an evening and to break down all of the painting chores in easy-to-accomplish steps such as:

1. Clean model...
2. Glue and assmble model...
3. Prime model...
4. Base coat model...
5. First basic detail go-over...
6. Ink or wash...
7. Final detail go-over...
8. Finish base with texture and final paint...
9. Seal miniature with spray varnish...

It makes it easy to complete steps and get things done. I painted a number of Ork Warbands that way. Of course, now I have to get a clean workbench again... LOL :p

Shalom,
Maksim-Smelchak.

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