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Murphy's laws of wargaming -let's create!

 Post subject: Murphy's laws of wargaming -let's create!
PostPosted: Tue Dec 21, 2004 8:18 am 
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29) A good strong espresso is the best tactical advantage. It also removes the salty taste of crisps...

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 Post subject: Murphy's laws of wargaming -let's create!
PostPosted: Tue Dec 21, 2004 9:50 am 
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Ahhh, another good strong expresso drinker..
30) The venue that you chose to play in only serves instant coffee (and salty crisps) :laugh:

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 Post subject: Murphy's laws of wargaming -let's create!
PostPosted: Tue Dec 21, 2004 10:21 am 
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Quote (Justiniel @ 21 2004 Dec.,09:50)
Ahhh, another good strong expresso drinker..
30) The venue that you chose to play in only serves instant coffee (and salty crisps) :laugh:

Ah, another conossieur (oh gods, that MUST be spelled incorrectly) - I see a certian titan will be going to a good home.
Actually. my posting isn't Murphic at all, so I'll change it slightly:
(29) However good your strategy, this will never work as well as a strong espresso -then see (30).

Death to weak coffee!  :angry:

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 Post subject: Murphy's laws of wargaming -let's create!
PostPosted: Wed Dec 22, 2004 7:08 am 
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31) Your opponent will always have the troops you are not prepared for.

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 Post subject: Murphy's laws of wargaming -let's create!
PostPosted: Wed Dec 22, 2004 2:59 pm 
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When you manage to get a perfect position, surround the enemy and attack him from several angles at once, the enemy grunt unit is gonna beat all your veteran troops at once and trout them.

Regards,

Xavi

PS: happened to me in my last tourney on friday, when I charged in both flanks a badly positioned infantry unit (due to the efforts of a great eagle of mine with 2 heavy cavalry units, killed none and lost the combat duwe to outnumbering

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 Post subject: Murphy's laws of wargaming -let's create!
PostPosted: Wed Dec 22, 2004 4:12 pm 
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Lost track of the numbers...

No matter how careful you position them, your Grots will always outlive your Nobs and tanks by many turns.

Your key elite unit is always left at the back of the draw many miles away when the battle is being set up.

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