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New SM codex

 Post subject: New SM codex
PostPosted: Mon Nov 08, 2004 12:28 pm 
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Anybody else been fanboy enough to purchase one?  :blush:

After flipping through it it seems to be quite good.

However, as Dreadnoughts can no longer have plasma cannons the expensive piece of resin I bought from Forge World is now useless.  :(  Spank you very much GW.   :blues:

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 Post subject: New SM codex
PostPosted: Mon Nov 08, 2004 1:27 pm 
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They can if you use the rules from IA two (although not in tourny games)...

Or you could just use the rules from the 3rd ed codex... or would that be criminal? :blues:

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 Post subject: New SM codex
PostPosted: Mon Nov 08, 2004 1:52 pm 
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Yes, I've got it Mojarn. (shame!)

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 Post subject: New SM codex
PostPosted: Mon Nov 08, 2004 2:17 pm 
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Quote (stormseer @ 08 2004 Nov.,12:27)
They can if you use the rules from IA two (although not in tourny games)...

Ah! So it seems, although the rules are for a Venerable dreadnought (which DOES exist in the new codex and WITHOUT a plasma cannon).

But you are right; as I'm unlikely ever to enter an official tournament it really doesn't matter. And overall the new Codex is good.

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 Post subject: New SM codex
PostPosted: Mon Nov 08, 2004 2:23 pm 
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Think of the Codex as a guide and not a bible...

My own 40K Ork army takes bitz from the Ork list, Codex Armageddon, the Feral Ork list in the 2004 Annual and some stuff from Forgeworld.

For my Grey Knights I am thinking of getting a Dreadnought with two weapons even though the "fluff" says that you have to be a Dark Angel "style" chapter, then again I have a Grey Knights Landspeeder being built...

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 Post subject: New SM codex
PostPosted: Mon Nov 08, 2004 10:28 pm 
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Fluff for me is such a funny thing.  :L

I have been in the GW screw line for a long time. (Pre-Ordered Rogue Trader) and if there is anything I have come to accept it is:

a) Fluff changes with the tides.
and
b) It all does not mean a thing because I have never played in an official game.

I remember when my 40k IG Jetbikes seem to vanash in thin air. Or my Human Bombs (loved those guys). Rogue Traders as an Army. IG Land Raiders. Marines with Eldar weapons.

Then there is the constant unit size changes, the races that stop being, the darker/lighter shifts, and the Orks who go from Cosmic Clowns to big bad meanies.

So for me it is, take what you like, do what fits, and when it matches the fluff, well then, great.  :cool:

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 Post subject: New SM codex
PostPosted: Tue Nov 09, 2004 5:41 am 
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"Do what works for you !" :;):  (We do !) :D

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 Post subject: New SM codex
PostPosted: Tue Nov 09, 2004 6:49 am 
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Quote (Legion 4 @ 08 2004 Nov.,20:41)
"Do what works for you !" :;): ?(We do !) :D

I know you do. ?:cool:

Wish others would not have an issue with doing what works for you and your friends.

dafrca

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 Post subject: New SM codex
PostPosted: Tue Nov 09, 2004 7:38 am 
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Quote (dafrca @ 09 2004 Nov.,05:49)
Wish others would not have an issue with doing what works for you and your friends.

dafrca

My thoughts exactly...  :(

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 Post subject: New SM codex
PostPosted: Tue Nov 09, 2004 8:01 am 
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By the way, loads of banners in the SM Codex.....as next week I'll finally be finishing my astronomy MSc (if all goes well) I'll then have a busy time scanning.
Re fluff - I find myself conforming in some ways, but not quite to GW's tastes I'd say. Thus my Squats have been saved by the IG and are working with them (why not, they're good engineers too?); and my orks are big, mean, nasty clownz. My Ad Mech (IG by another name, incidentally, except for the Ordinatii and funny stuff which you've not seen much of yet) will be allocated some  Land Raiders, invariably modified. There, see, that conforms perfectly. Oh, and the Ad Mech still has robots, of course - anyway, everyone knows the Ad Mech is in with the Nec-MMMPHHHH! BL*YSRVRM! GTFFMCHDNDRT! MMMPHHH!

(choke)

Yes, the SM codex IS very nice (sottovoce help GW is controlling my dendrites... :( ) MMM nice codex!

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 Post subject: New SM codex
PostPosted: Tue Nov 09, 2004 4:03 pm 
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It's all good ! :;):

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 Post subject: New SM codex
PostPosted: Tue Nov 09, 2004 10:15 pm 
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I like it, but baulk at having to pay the price... :( ?I've been very slowly assembling a force of original beakies for 40K... I just bought the previous marine codex (ok so it may have been several years ago now :;): ) and now another one has arrived :( ?Things keep changing... maybe I should just adhere to proper chapter approved rogue trader marine organisations and be done with it :cool: Trouble is, I _do_ intend to play in some tournaments... people need to see what real marines look like  :p

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