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Dreadfleet review http://www.tacticalwargames.net/taccmd/viewtopic.php?f=47&t=21501 |
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Author: | Simulated Knave [ Thu Oct 06, 2011 3:33 am ] |
Post subject: | Re: Dreadfleet review |
Good review, if a bit depressing at the end. ![]() |
Author: | WestSide [ Thu Oct 06, 2011 3:59 am ] |
Post subject: | Re: Dreadfleet review |
Simulated Knave wrote: Any thoughts on how the game will play? It seems rather detailed, perhaps even intricate, personally I find that slightly intimidating (I play Epic 40k 3rd after all). I prefer my games, shall we say, elegant: easy to learn, hard to master. Dreadfleet at first glance seems to be full of special abilities and die rolls. I think the saving grace for me will be the scenarios. Just as in other offerings from GW some of the scenarios are simpler and build up in complexity. Each ship appears (not only visually, but game wise) to be unique, and in harmony with fantasy fluff. Hopefully this will encourage different tactics to be employed for the different vessels. I'm hoping when I have the chance to really give it a go, the game flows smoothly. The cards for the ships, fates, etc. are highly detailed and pretty self explainatory, so I am sure that will help move things along. Other than the above mentioned resentment, Dreadfleet looks like it probably will be a pretty fun change of pace from my usual steady gaming fare. |
Author: | frogbear [ Thu Oct 06, 2011 4:28 am ] |
Post subject: | Re: Dreadfleet review |
I wanted Man o War, and while at first slightly dissapointed by the offering, I got over it fast. So I am still waiting for it to arrive (should be today) and I kind of like the idea of the seperate and all in one game. While we can sit there, gnash our teeth and proclaim to know how to run GW better than how they are run now, at the end of the day, games like this will always be in demand. It is for that reason that they will always hold their value. A nice thing to know if I find that I do not like the game or have no use for it in the future. As for their specialist games - best that they remain in the hands of their fans and not subject to the need to make the next $$. People should be careful what they wish for..... |
Author: | Simulated Knave [ Thu Oct 06, 2011 4:31 am ] |
Post subject: | Re: Dreadfleet review |
The damn thing is "good game" and "make money" are not mutually exclusive. 3e D&D was a pretty solid system, and made money hand over fist. The two were not unrelated. |
Author: | frogbear [ Thu Oct 06, 2011 4:52 am ] |
Post subject: | Re: Dreadfleet review |
Simulated Knave wrote: The damn thing is "good game" and "make money" are not mutually exclusive. 3e D&D was a pretty solid system, and made money hand over fist. The two were not unrelated. Serious? 3e D&D was going to sell no matter what. They are the GW of the roleplaying world. Perhaps a better example is Vampire the Masquerade. High quality with no sales to their ongoing name... Now enough of this you slithering cutpurse. Back to Dreadfleet or it's the plank for thee! Argh! |
Author: | Vaaish [ Thu Oct 06, 2011 5:45 am ] |
Post subject: | Re: Dreadfleet review |
I like space hulk for everything fitting back in the box even once it was assembled. I'm curious as to how that would work out with all the ships you get since they seem to be rather tall and have plenty of thin bits that are just waiting to snap off. |
Author: | Simulated Knave [ Thu Oct 06, 2011 6:14 am ] |
Post subject: | Re: Dreadfleet review |
Quote: Serious? 3e D&D was going to sell no matter what. They are the GW of the roleplaying world. Yes, it was going to sell. But it sold improbably well even for D&D. And, more to the point, it being a good rule system didn't drive people into the wilderness (well, only the sort of people who thought THAC0 was intuitive and clever). Quote: Perhaps a better example is Vampire the Masquerade. High quality with no sales to their ongoing name... Both of those are pretty debatable statements. And more to the point, it's a terrible example of something good selling well. The point is that you can have a good ruleset and make money. It's quite doable. |
Author: | Apocolocyntosis [ Thu Oct 06, 2011 8:43 am ] |
Post subject: | Re: Dreadfleet review |
Quote: how about Adeptus Titanicus with the five highly detailed sprues full of Epic Titans and scenery Because this might make customers look into epic, or even, horror or horros, spend money on epic. Don't want that when those customers could be buying the latest colour variation of 28mm space marines ![]() Anyway, if your only criticism of the release itself is a thin sea matt, sounds good. Saw a new box of dreadlfeet sell on uk ebay a few days ago at under £70 with one bid. The resellers may be a bit over-eager ![]() |
Author: | Kyrt [ Thu Oct 06, 2011 11:14 am ] |
Post subject: | Re: Dreadfleet review |
Apocolocyntosis wrote: Quote: how about Adeptus Titanicus with the five highly detailed sprues full of Epic Titans and scenery Because this might make customers look into epic, or even, horror or horros, spend money on epic. Don't want that when those customers could be buying the latest colour variation of 28mm space marines ![]() Anyway, if your only criticism of the release itself is a thin sea matt, sounds good. Saw a new box of dreadlfeet sell on uk ebay a few days ago at under £70 with one bid. The resellers may be a bit over-eager ![]() I was in my local store last night, they had 16 boxes on the shelves (I was counting them while I ate a burrito). At the end of the evening, an employee bounced along in that cute sales mode they have (i.e. grafted into their personality), and this is paraphrasing the brief conversation we had: Bouncy: "Have you played Dreadfleet yet? It's amazing!" Me: "No not yet, looks interesting. How many have you sold?" Bouncy: "We've sold 16, half of them, already! Plus nearly the same in pre orders." Me: "Not bad. I guess Space Hulk was a bit more popular?" Bouncy: "Ah, but Space Hulk has the advantage of being Space Hulk." Me: "If only Dreadfleet had the advantage of being Man O' War." Bouncy: "..." It's not clear how many were bought by eBayers, but I think it fairly likely they will sell them all at some point. Silly to flog them on eBay until that happens. |
Author: | WestSide [ Thu Oct 06, 2011 12:22 pm ] |
Post subject: | Re: Dreadfleet review |
frogbear wrote: As for their specialist games - best that they remain in the hands of their fans and not subject to the need to make the next $$. People should be careful what they wish for..... Quite right, especially when one considers the GW corporate probably considers Fantasy Flight Games 'Horus Heresy' to be the re-release of Epic ![]() |
Author: | WestSide [ Thu Oct 06, 2011 12:24 pm ] |
Post subject: | Re: Dreadfleet review |
Vaaish wrote: I like space hulk for everything fitting back in the box even once it was assembled. I'm curious as to how that would work out with all the ships you get since they seem to be rather tall and have plenty of thin bits that are just waiting to snap off. I think everything will fit in the box even better (I have a bit of a time getting everything from Space Hulf 3rd back in the box). As for the sails, perhaps they should be magnetized like a flight stand, or some pull foam might be in order. |
Author: | WestSide [ Thu Oct 06, 2011 12:34 pm ] |
Post subject: | Re: Dreadfleet review |
frogbear wrote: Now enough of this you slithering cutpurse. Back to Dreadfleet or it's the plank for thee! Argh! After staying up until midnight reading the rules (damn handsome book), fluff, and looking at the pictures, planning how to paint the stuff quickly and simply (ya right) I'm finding it hard to stay focused on the Epic Squat Army I've been working on ![]() Guess that means, at least to me, Dreadfleet has an appeal. Frogbear, looking forward to your impressions of the game when your arrives, I think you will like it. I'm actually thinking of selling all my ancient Man O War stuff as redundant ![]() |
Author: | frogbear [ Thu Oct 06, 2011 1:28 pm ] |
Post subject: | Re: Dreadfleet review |
I should hopefully have the fine dubloon in mi hands tomorrow. Ar! |
Author: | EpicBattleBaggz [ Mon Oct 10, 2011 5:11 am ] |
Post subject: | Re: Dreadfleet review |
If I could add my two cents to the review... I too purchased the game during the pre-order and it arrived at my place the day after the official release day. I fully agree with Westside's comment about the time and effort put forth to produce the game, but I'm going to say I'm really glad GW did what they did. I have wanted the game ever since they put the first pictures out. Not because of the nostalgia of a new game loosely based on Man-O-War, or because everything was in the box you needed to play, but because of the sheer detail of the models and the character feel of the game. I was overly impressed with the ship designs and felt that they accurately represented the factions of the WHF World (not that I've ever played Chaos Dwarves and Araby). ![]() Pros - The entire box set. (and YES, I even liked the game mat) Cons - The price tag...(kinda steep) Ugly - The fact that this is probably a one-shot. To me this game is kind of a hobbyist's dream. I myself feel intimidated to paint these models, but again I can't wait to do so. This product has kind of reinvigorated my feel for the hobby as a whole. I'll be taking my sweet time assembling and painting this little jewel of a game. Although I'm kind of at a quandary about GW's randomness of this 2 year, new game cycle. Are they doing it for testing future markets? Driving their fans crazy by teasing them with the hope that this will be "The New System" (i.E. LoTR). Looking for the next system to replace LoTR in the future (although this new Hobbit movie makes me think that we're looking at another 10 yrs). Because they're bored? And as for the Fantasy Flight Games comment, I think Horus Heresy is definitely EPIC...in feeling and scale. I love that game! GW should take some lessons from these guys. ![]() |
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