Tactical Command
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Space Hulk 1st Edition Mission help
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=45&t=6268
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Author:  Falesh [ Sun Mar 12, 2006 1:55 pm ]
Post subject:  Space Hulk 1st Edition Mission help

I've been digging out my old Space Hulk and I'd like to have a go again. The trouble is I need some missions that have 3 squads of terminators since there will be 4 people playing. Does anyone know where I could find some missions like that?

Cheers!

Author:  Tas [ Sun Mar 12, 2006 8:35 pm ]
Post subject:  Space Hulk 1st Edition Mission help

The Space Hulk Campaigns book

Author:  Jimbo [ Sun Mar 12, 2006 8:54 pm ]
Post subject:  Space Hulk 1st Edition Mission help

Useful Link

http://www.boardgamegeek.com/game/2163

Author:  Falesh [ Sun Mar 12, 2006 9:34 pm ]
Post subject:  Space Hulk 1st Edition Mission help

Cheers!

Author:  primarch [ Tue Mar 14, 2006 1:03 am ]
Post subject:  Space Hulk 1st Edition Mission help

Hi!

Why not modify the scenario and add another squad?

Just beef up the resistance in the same proportion.

Primarch

Author:  Tas [ Tue Mar 14, 2006 3:29 am ]
Post subject:  Space Hulk 1st Edition Mission help

We used to run lots of free-for-all scenarios with all players playing Marines, and the 'stealers on auto rules coming in at d6 blips per turn through 1 of 20 random entry areas (using a d20).

Each SM player enetered from a different corner and had an objective room (near the other side of the board) to cleanse with righteous fire, retrieve the C.A.T., the Log or whatever, and were free to cooperate throughout.  Regenerate squads when they get wiped out, and the player with the highest kill ratio in the allocated time wins!

(thus if you take a replacament squad your ratio halves and you have to work harder to get it back again, but at least you arent sitting around watching and not playing)

Good Luck Marines! :D

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