SciFi and Time |
vanvlak
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Post subject: SciFi and Time Posted: Sun Apr 16, 2006 3:34 pm |
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Joined: Fri Oct 31, 2003 7:52 am Posts: 10348 Location: Malta
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Heresiarch
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Post subject: SciFi and Time Posted: Sun Apr 16, 2006 7:58 pm |
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Joined: Wed Jan 12, 2005 5:04 am Posts: 571 Location: Calgary Alberta Canada
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(IMNSHO) Hands down one of the best "near future" sci-fi settings I've run across so far is Steve Jackson Game's "Transhuman Space" setting:
http://www.sjgames.com/gurps/transhuman/
Set circa the mid 23rd century it has memetic warfare, nano technology, gentic engineering, strong AI and fairly realistic space travel.
To me it's what Traveller would/could have been if it had been designed in the 1990s rather than the 1970s.
_________________ The Cheese! The Cheese!
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Legion 4
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Post subject: SciFi and Time Posted: Sun Apr 16, 2006 9:31 pm |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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Markconz
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Post subject: SciFi and Time Posted: Sun Apr 16, 2006 11:28 pm |
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Purestrain |
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Joined: Mon Jul 28, 2003 10:43 pm Posts: 7925 Location: New Zealand
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Quote (Heresiarch @ 16 April 2006 (18:58)) | (IMNSHO) Hands down one of the best "near future" sci-fi settings I've run across so far is Steve Jackson Game's "Transhuman Space" setting:
http://www.sjgames.com/gurps/transhuman/
Set circa the mid 23rd century it has memetic warfare, nano technology, gentic engineering, strong AI and fairly realistic space travel.
To me it's what Traveller would/could have been if it had been designed in the 1990s rather than the 1970s. | Absolutely.
Other settings don't even come close as being realistic projections of the future (unless they assume some sort of technological apocalypse).
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Tas
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Post subject: SciFi and Time Posted: Mon Apr 17, 2006 12:47 am |
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Joined: Thu Mar 06, 2003 10:01 am Posts: 7823 Location: Sydney, NSW
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I hadnt heard of Transhuman Space before, I'll have to check it out.
L4 - what we like are the stries and penmanship in Slammers. The stories could be set in almost any universe and we would like them IMHO, because of the authenticity of the author
_________________ Tas My General blog: http://tasmancave.blogspot.com/ My VSF Blog: http://pauljamesog.blogspot.com/ My ECW Blog: http://declaresir.blogspot.com/
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Legion 4
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Post subject: SciFi and Time Posted: Mon Apr 17, 2006 1:06 am |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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That's true Tas ... but I do like the "fluff", if you know what I mean ... I can see myself commanding a Company of skimmer mounted infantry or M9 Cbt Cars ! Not in the IG or SMs ... in a world that includes touches of Nazis, Commies, Medieval Europe, Ancient Rome, etc. ! The Slammers are a much more "believable" version of the future, IMO ... 
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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Tas
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Post subject: SciFi and Time Posted: Mon Apr 17, 2006 1:27 am |
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Joined: Thu Mar 06, 2003 10:01 am Posts: 7823 Location: Sydney, NSW
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I'll send you ortillery support as necessary! 
_________________ Tas My General blog: http://tasmancave.blogspot.com/ My VSF Blog: http://pauljamesog.blogspot.com/ My ECW Blog: http://declaresir.blogspot.com/
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Legion 4
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Post subject: SciFi and Time Posted: Mon Apr 17, 2006 1:28 am |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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I'll be calling as soon as I make contact ! 
_________________ Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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dafrca
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Post subject: SciFi and Time Posted: Mon Apr 17, 2006 1:32 am |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA
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Oh come on L4, we all know the Slammers do not need ortillery Support.
Serious though, Ortillery Support is one of the areas that seem to be missing from most SciFi games or if it is included it is so useless, players do not seem to use it.
dafrca
_________________ "Every Man is a But Spark in the Darkness" - Cities of Death, page 59
Come fight me, if you dare...... http://dd-janks.mybrute.com
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dafrca
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Post subject: SciFi and Time Posted: Mon Apr 17, 2006 1:39 am |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA
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Quote (vanvlak @ 16 April 2006 (07:34)) | Pity I won't be around to collect..... ? | You never know, with the right break throughs.....
dafrca
_________________ "Every Man is a But Spark in the Darkness" - Cities of Death, page 59
Come fight me, if you dare...... http://dd-janks.mybrute.com
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dafrca
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Post subject: SciFi and Time Posted: Mon Apr 17, 2006 1:43 am |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA
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Quote (Heresiarch @ 16 April 2006 (11:58)) | (IMNSHO) Hands down one of the best "near future" sci-fi settings I've run across so far is Steve Jackson Game's "Transhuman Space" setting:
http://www.sjgames.com/gurps/transhuman/ | That does look quite interesting. Too bad it is GURPS. I just can not get into GURPS.
I will have to find out if someone in the local area has it and would let me read it.
Thanks
dafrca
_________________ "Every Man is a But Spark in the Darkness" - Cities of Death, page 59
Come fight me, if you dare...... http://dd-janks.mybrute.com
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Legion 4
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Post subject: SciFi and Time Posted: Mon Apr 17, 2006 1:47 am |
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Joined: Thu Feb 13, 2003 5:13 pm Posts: 36989 Location: Ohio - USA
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dafrca
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Post subject: SciFi and Time Posted: Mon Apr 17, 2006 3:20 am |
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Joined: Thu Feb 13, 2003 6:02 pm Posts: 10956 Location: Burbank, CA, USA
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Markconz
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Post subject: SciFi and Time Posted: Mon Apr 17, 2006 10:51 pm |
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Purestrain |
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Joined: Mon Jul 28, 2003 10:43 pm Posts: 7925 Location: New Zealand
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