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EPIC UK Space Marine Codex released!

 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Fri Apr 17, 2009 2:38 pm 
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Quote: (Evil and Chaos @ 16 Apr. 2009, 11:23 )

- The Bad.

Heavy Bolter Razorback still inferior. FF4+ could have solved this.
Dreadnoughts still suck. CC/FF increase or increased armour save could have solved this.
Autocannon Predators still suck. FF4+ or even FF3+ could have solved this.
Land Speeder Typhoons still cost 10pts instead of 'free', thus they'll continue unused.
Marauder Bombers still suck even at the reduced points cost of 250pts. 3BP could have solved this.

Having used a formation of tornados at FSA 09 and in a few dozen games before that, even if they were dropped to a free upgrade I would not use them again in a tournament.
The same could be said of Maraurders,even with 3bp and 250 points I wouldn't use them at a tournament.

The Dreadnaught I think is fine as it is.Having used them at 4 seperate tournaments in the past  they've always performed well and felt fine,to me any boost would make them a no brainer for my armies.

I have to partially disagree on the razorback and pred. though. On paper their stats are lacking a little ( maybe a lot) to their counter parts but through my gaming and tournament experiences they are becoming viable options, especially the AP razorback as they are.
This is mainly because of the variety of forces now seen in games
and tournaments. Again this is purely based on my experiences of meeting all infantry forces at 3 or 4 tournaments and my main use of preds. and AT razorbacks for trying to suppress Flak . Then playing BL or feral orks and finding my added AT is wasted.

That reminds me of the first time I played my IG  at a tournament
and my first games was against an all Infatry Feral army. My Shadowswords and Deathstrikes were reduced to trying to kill madboys and my Vultures reduced to initiating assaults all after reading various reports on how These IG formations couldn't fail to get their points back plus more.


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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Fri Apr 17, 2009 2:44 pm 
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Quote: (Mephiston @ 17 Apr. 2009, 13:44 )

I vote that Dptdexy's Terminators should cost 375 to balance out his dice advantage. Anyone second this idea  :vD

:shutup:

Me and my big mouth.


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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Fri Apr 17, 2009 2:58 pm 
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Quote: (dptdexys @ 17 Apr. 2009, 14:38 )

Having used a formation of tornados at FSA 09 and in a few dozen games before that, even if they were dropped to a free upgrade I would not use them again in a tournament.

Then you give them a pip of firefight or something, until you make a useful unit. Leaving them at +10pts is just silly.

I have to partially disagree on the razorback and pred. though. On paper their stats are lacking a little ( maybe a lot) to their counter parts but through my gaming and tournament experiences they are becoming viable options, especially the AP razorback as they are.
This is mainly because of the variety of forces now seen in games
and tournaments. Again this is purely based on my experiences of meeting all infantry forces at 3 or 4 tournaments and my main use of preds. and AT razorbacks for trying to suppress Flak . Then playing BL or feral orks and finding my added AT is wasted.


AP Razorbacks are marginal, but Autocannon Predators are simply crap. Whichever way you look at it the points are better spent on other anti-infantry units (Such as the newly-cheap FF4+ / AP3+ Vindicators, for example). Vindicators for example will lay down more hits under almost any circumstance except sustaining fire at infantry in the open (And how often does that happen?).




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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Fri Apr 17, 2009 4:03 pm 
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Quote: (Jeridian @ 17 Apr. 2009, 12:36 )

What's the difference between an opinion and a review? Semantics? Grammar? A Star rating?

I didn't know reviews where supposed to carry any more weight than opinions, they're just opinions dressed up after all.

Bolter Razorback - is used a lot as it is - due to its usefulness against other scouts or OW against teleports

Dreads - armor increase was considered, but its problem is speed slowing down the formation - would going to 3+ have made it more use, probably not. its rare to have a tourney with out dreads used - just not by everybody


There where Marine players in the designing right?

AT 4+ is just better than AP 4+. It's almost always more useful to kill a tank than an infantry stand, infantry usually carrying less guns, moving slower and having worse armour.
Heck, killing the transport hurts the infantry it would have carried, as they now must walk.
Tanks also are easier to hit generally, as infantry can hide amongst them.

I have enough Tactical Missile Launchers and Firefight to deal with infantry, I need Anti-tank anywhere I can get it.

That rather depends on what they are being used for - razorbacks are most often taken by either-

scouts - who will have to shoot other scouts- more often than not infantry or LV, screen on OW for air assaults+teleports where again AP is more useful or attempt to suppress flak where AP/AT need depends on who you are facing

BTS - as bulk for the blitz-guard BTS where again the main focus will be OW against infantry teleporting and air assaulting

All the Epic UK committee have marine armies and several have won tourneys with them and the testers included every marine player who has won a tourney.

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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Fri Apr 24, 2009 10:50 pm 
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We'll have to agree to disagree I'm afraid.

I don't see Bolter Razorbacks ever being taken over Lascannon.
For that matter I don't see Marines sitting on Overwatch on their Blitz doing much, I used too, and I was strongly advised and found that Marines have to be aggressive with every formation.

It was just a bit of bombshell to hear it, you might as well have said Thunderhawks are rubbish take more Predators, or something.
My experience just seems to run contrary to a lot of stuff said here, since we are the fledgeling, new gaming group, and people here are seasoned tournament goers, I can only take people's word for it that outside of our gaming bubble these bizarre things happen.


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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Sat Apr 25, 2009 1:37 am 
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So unless you're going to play in UK Epic Tournies ... Nothing there for us on Tac Cmd ...  Since we write our own rules and even make our own models ... :vD   8v)

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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Sun Apr 26, 2009 6:04 pm 
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Quote: (Rug @ 26 Apr. 2009, 17:35 )

Is it so bizzare that a formation with AP(scouts) would want to stock up on more AP? The Las-cannon gives an AT shot but is not going to do much more than place a BM which heavy bolters can do vs AV anyway.

To me, the Laserback gives Scouts on overwatch a 45cm "threat" range as opposed to only 30cm from a Bolterback (and their own weapons); I've had that give the enemy pause on more than one occasion.

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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Sun Apr 26, 2009 7:21 pm 
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The Marines armies at the Open War tournament didn't seem to have changed much from previously, no HB Razorbacks, no Predators, no Vindicators. I didn't see any Dreadnoughts. No Marauder Bombers. No Land Speeders except for Multi-Melta ones.

I wasn't looking actively though, it only occurs to me now, so I may be wrong.

The EpicUK 'Codex' introduced some new list structures to UK tournaments, but it didn't fix units, so although we'll see different list types, the previously sucky units will remain unseen because most of them are still sub-standard?


OTOH, maybe all the tourney types collected their armies based on what was useful in a highly competative environment previously, and don't own any of the units I listed.




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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Sun Apr 26, 2009 10:08 pm 
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I think you'll find that LS Tornadoes were in the list that won FSA, preds+dreads won open war X - of the units you mention only marauders+AP preds haven't been present in the last 3 tourneys. Though I don't know who you approve of as a fluffy player to say if it was a 'competitive' player who fielded them.

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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Sun Apr 26, 2009 10:24 pm 
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Quote: (Steve54 @ 26 Apr. 2009, 22:08 )

I think you'll find that LS Tornadoes were in the list that won FSA, preds+dreads won open war X - of the units you mention only marauders+AP preds haven't been present in the last 3 tourneys.

Fair enough I can only speak from experience.

Someone really took Vindicators before the price change?

Though I don't know who you approve of as a fluffy player to say if it was a 'competitive' player who fielded them.


Sorry I can't work out what this means.

As a self-proclaimed 'friendly' player I shouldn't be commenting?

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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Mon Apr 27, 2009 8:49 am 
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Quote: (Evil and Chaos @ 26 Apr. 2009, 19:21 )

OTOH, maybe all the tourney types collected their armies based on what was useful in a highly competative environment previously, and don't own any of the units I listed.

I was referring to statements like this and the constant highly competitive comments - the tournaments are competitive but are played in a very good spirit and are entirely devoid of the win at all costs mentality which pervades other systems. This is how they are successful with minimal umpiring.

The majority of players in the higher places are there because they can field virtually any army with virtually any composition which gives them the experience and breadth of knowledge to compete against the varied lists which come up at tourneys.
Though this is the case I still think the scene is very welcome to new players - Kevin Bott only started about a year ago and is now usually in the top 8 whilst at OW a player come midtable who has only been playing a month.

I've never understood why you don't consider yourself a tournament player - do you not try and win?

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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Mon Apr 27, 2009 11:40 am 
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Quote: (Steve54 @ 27 Apr. 2009, 08:49 )

entirely devoid of the win at all costs mentality

I wouldn't say entirely... I did come across a Warhound Titan with a Commissar riding inside it, cutting up tanks with his Macro Weapon... technically allowed by the letter of the rules but definitely against the spirit.

But yes, for the most part the Epic tournaments are much more mature than the tournaments I've been to for other GW games (Despite the similar age groups that attend each, GW's core games are simply more 'gamey' to play).

I've never understood why you don't consider yourself a tournament player - do you not try and win?


This question reminds me of a recent thread on Warseer:

Why do players purposely hinder themselves in army composition?*** (I undoubtedly do!)

I consider myself a fluffy player rather than a tournament player, the theme of my army is 'mechanised' (Which is supposed to be the core theme of the Armageddon Steel Legion)... everything is either riding in an APC or a Valkyrie, or it is itself a vehicle.

I take a Baneblade because it's aesthetically pleasing, despite how crap it is.
I take no artillery because it's against my 'mechanised attack' theme.
I take some Hellhounds despite my lack of AA, because Hellhounds should be more common than Hydras.
If I could find the points, I'd even take some nice converted Griffons I made, simply because they fit the theme, despite the fact that they're probably the worst unit choice in the Steel Legion list!

So I've compromised my tournament list at three tournaments now because I like adhering to the 'fluff' and I like fielding my converted models despite their inferior power level, which means whilst I may be a good player in the game itself, my drive to win doesn't override my desire to have a fluffy army.

I've never beaten an 'official' Black Legion list with my mechanised IG (Barring insane luck I doubt it *can* beat a typical official Black Legion army), they simply have too many tools which are perfect fits for wiping out my formations... but I like my theme too much to change the list, so in most tournaments I have to accept that it's likely that at least one of my three games will be a foregone conclusion, since I'm likely to meet at least one Black Legion army.

I should probably bring my Marines to a future tournament, as the most fluffy styles are also the most powerful!  :))


*** I pop up on pages 3, 7 & 8.




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 Post subject: EPIC UK Space Marine Codex released!
PostPosted: Mon Apr 27, 2009 3:19 pm 
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your also on page one "you are a power gamer!" i lol'd   :laugh:

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