Tactical Command
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Overwatch question
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=874
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Author:  Guardian [ Sun Nov 23, 2003 5:33 pm ]
Post subject:  Overwatch question

At the moment i only play Battlefleet Gothic

I used to play normal 40k but found it boring and to easy

I am think of now moving into epic aswell and i was wondering what it is like and have few questions:

1)What are the pointvaules like i hear they are diffrent?

2)How does it play eg. like normal 40k

3)How much are titans and how many points do i need before i could get one

4)Whats a average amounts of points and troops

5)What armies are there eg. same as normal 40k or more or less

Author:  Legion 4 [ Sun Nov 23, 2003 7:15 pm ]
Post subject:  Overwatch question

Well I'll throw out a few of the answers.  Epic, no matter what version, plays somewhat differently than 40K.  40K Rules are terrible.  You can get as big or as small an army as you want, based on who you are going to play, and most armies do include a Titan or two.  The current Epic Armies are SM, IG, Ork, Eldar, 'Nids, Chaos, plus F/W Tau & Kroot and for us "old timers" the Squats.   Average points for an Army is around 2000-3000, roughly ...  :;):

Author:  Warmaster Nice [ Sun Nov 23, 2003 8:07 pm ]
Post subject:  Overwatch question

For a balanced army you'd probably need closer to 3000 pt to include a titan. ...But then again this also varies depending on which army you play.
Grand Tournament Armies willl be either 2500 or 3000 but personally I prefer games at arround 5000 as they allow you to field more titans:p

The most expensive titan in E:A so far is the Eldar Warlock Titan at 1000 pt. A warlord is 850, Reaver 650 and Warhounds 250 a piece.
Ork Great gargants cost 850 and normal gargants 650.
It's been a while since I read the Tyranid List but as i recall their Titans were among the cheapest in the game.

I haven't played 40k since 2nd edition so unfortunately I cannot tell you the points difference between that and epic.
Epic is more about strategy whereas 40k allows much more cheese and ?ber-units. In epic no single unit will ever win you a game which I thinks makes a more interesting and challenging game.

Cheers.

Author:  Guardian [ Sun Nov 23, 2003 8:53 pm ]
Post subject:  Overwatch question

Cheers

I think it sounds a really entertaining game

I'll give it good consideration

Author:  primarch [ Sun Nov 23, 2003 10:09 pm ]
Post subject:  Overwatch question

Hi!

In 40k you worry about individual models and such. In epic you command platoons, companies or even battalions. Epic has models that could never be realistically fielded in a 40k battle, like titan battlegroups, whole companies of tanks and artillery and even squadrons of fliers. It gives you a "grand battle" feel unlike 40k which is a skirmish game. They are games at opposite ends of the scale of conflict.

Primarch

Author:  iblisdrax [ Wed Apr 07, 2004 9:51 pm ]
Post subject:  Overwatch question

Okay, what if an infantry unit with no ranged weapons (small arms only), goes into overwatch?  How do you handle it when this detachment gets assaulted?  Do they get a FF Overwatch attack before the enemy gets into base to base?  Or what?  I can't find anything in the rules on this.

my 2 cents,

iblisdrax

Author:  CrimsonFury [ Wed Apr 07, 2004 10:25 pm ]
Post subject:  Overwatch question

I would say the units gain nothing. They fight in the assault as normal (no shoot first or anything).

The overwatch rules say "resolve the shooting attacks using the normal rules". The normal shooting rules do not allow FF attacks.

IMO if the formation had no units with ranged weapons at all they shouldn't even be eligable to go on overwatch.

Author:  iblisdrax [ Wed Apr 07, 2004 10:33 pm ]
Post subject:  Overwatch question

Yeah, but I would think that they would get Some kind of bonus for being on overwatch, because they were in essence 'waiting' for the assault to take place.  I dont know what that bonus should be, whether a free FF attack or what.

my 2cents,

iblisdrax

Author:  Dooglebug [ Thu Apr 08, 2004 1:52 am ]
Post subject:  Overwatch question

I agree with Crimson Fury. As the rules stand the unit gains nothing. Its an interesting idea, I don't think anyone brought it up during playtesting.

Author:  Legion 4 [ Thu Apr 08, 2004 5:43 am ]
Post subject:  Overwatch question

SM1 - +1 to hit, on FF ... it may or may not work with E:A ...

Author:  Mojarn Piett [ Thu Apr 08, 2004 6:41 am ]
Post subject:  Overwatch question

With E:A I think a free FF attack _before_ the assault is worked out but _after_ the enemy has made the assault move (wait until you see the whites/reds of their eyes...) would be the right choice. If anyone wants to charge a detachment on overwatch he should pay the price.

Author:  iblisdrax [ Fri Apr 09, 2004 2:58 pm ]
Post subject:  Overwatch question

Hmm, maybe a simple little rules amendment giving detachments with NO ranged weapons (that Have a FF value) that go into overwatch a First Strike attack in the event that they are engaged.  What do you guys think?


my 2cents,

iblisdrax

Author:  Falesh [ Fri Apr 09, 2004 4:43 pm ]
Post subject:  Overwatch question

I think they would get to put 1 BM on the attacking formation. Units with only small arms are still allowed to shoot normally, they don't roll any attacks but they do put 1 BM on the formation for coming under fire.

It's not much but it could potentially give you +2 to the assault resolution (romoving "Your formation has no Blast markers (+1)" from the enemy and adding "Enemy has more Blast markers ?(+1)" to you)

Author:  iblisdrax [ Wed Apr 28, 2004 2:34 am ]
Post subject:  Overwatch question

Yeah, but I still think that a formation that is ready and waiting (perhaps hiding, ambushing) should get more than just a BM for being on overwatch.  Especially a formation used primarily in the assault.  Perhaps a house rule is in order here for my group. ???

my 2cents,

iblisdrax

Author:  Legion 4 [ Wed Apr 28, 2004 5:03 am ]
Post subject:  Overwatch question

Overwatch is actually a "real military" term ... however, I believe in E:A's case, waiting in ambush or simply waiting in hasty defensive positions, in cover etc., to shoot at a target that in comes into the unit's FoF and range. ?Remember that a unit on Fire Fire (SM1 & 2) or Overwatch is basically not moving and are going to use their ranged weapons ...

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