Use the latest version of the list that was posted also. It has a significant increase in daemon cost, restrictions on WEs and a drop in power/rise in cost for Helltalons.
Needless to say, that makes a big difference. ====
CSMs will simply have you outnumbered. You will find it nearly impossible to break them with ranged fire, but with TSKNF, he won't be able to break you either. CSMs can, however, wear you down faster.
You will have to assault, so pick your assaults and hit him on your terms. You will almost always want to firefight.
You should have more activations, so use your activation advantage to stay back out of range of his assaults. Most daemons only have an effective assault range of 20cm or less (5cm summoning distance + 15cm move to base). That should be easy to stay out of for the most part. Flamers (35cm), Beasts (45cm), and GDs with wings (35cm) are more problematic but do your best.
If that doesn't work, try to move a formation into range to support the threatened formation.
If you can't move a formation after he positions at the end of the turn, you will still have a good chance to win the strategy roll and go first at the beginning of the turn before he can come after you.
Basically, this boils down to protecting your forces. Chaos will expend themselves. Deamon pools become exhausted. Broken formations can be more easily destroyed.
It's not going to be easy.
You have some advantages:
Thawks give you maneuverability he can't aspire to. Don't do suicide missions. Use them on the flanks even if the target is less "juicy," take the win, and live to fight next turn. There's nothing worse than a Thawk which makes it off the ground to strafe for the rest of the game.
Whirlwinds give you relatively inexpensive artillery (at least compared to buying a retinue just to get Defilers). Use them to prep for assaults or simply to hammer a broken formation and eliminate it entirely rather than allow it to rally.
Chaplains have Inspiring, making clipping assaults more effective, while the CSM list now has no Inspiring characters (outside Greater Daemons).
_________________ Neal
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