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WE aslt question http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=28915 |
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Author: | JimXII [ Fri Jan 23, 2015 12:28 am ] |
Post subject: | WE aslt question |
3.3.2 states that we can choose to use their cc value or FF value on a unit not in base to base contact. Does that mean it can't shoot at another unit that is already in base to base contact? Or just that the unit isnt in base to base contact with it? Cheers Jim |
Author: | kyussinchains [ Fri Jan 23, 2015 12:39 am ] |
Post subject: | Re: WE aslt question |
I agree the wording isn't clear, my interpretation is that the rule is referring to the war engine specifically so it can ff at units that aren't in btb with it, regardless of whether they are in btb with another unit I mean the rule doesnt specify what the unit is in btb with so as written you could interpret it as if a unit is in btb with another friendly unit it can't be targeted Edit: this would also make war engines weaker than normal troops in many regards, if for example you had a war engine in a formation which was engaged, assuming all engagers are in btb then an unengaged war engine would be unable to ff as all targets are in btb With regular troops you would just ff |
Author: | carlisimo109 [ Fri Jan 23, 2015 12:50 am ] |
Post subject: | Re: WE aslt question |
And this confirms that the rules pdf I've been using is not the latest. Good to know. Is this related to the lack of official base sizes for war engines - do they play as if they don't really have bases? |
Author: | Onyx [ Fri Jan 23, 2015 1:03 am ] |
Post subject: | Re: WE aslt question |
kyussinchains wrote: my interpretation is that the rule is referring to the war engine specifically so it can ff at units that aren't in btb with it, regardless of whether they are in btb with another unit That's how I've always played it.
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Author: | Dave [ Fri Jan 23, 2015 2:12 am ] |
Post subject: | Re: WE aslt question |
Ditto. From 3.3.2, the key is "the", I think. Quote: Instead of rolling a single hit dice for each war engine in an assault, roll a number of hit dice equal to the war engine’s starting damage capacity. You may choose to split these between close combat rolls and firefight rolls as you see fit, but close combat rolls will only hit enemy units in base contact, while firefight rolls will only hit units within 15cm that are not in base contact.
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Author: | JimXII [ Fri Jan 23, 2015 4:50 am ] |
Post subject: | Re: WE aslt question |
Thanks guys. Thats saved a few problems for the weekend already then. |
Author: | JimXII [ Fri Jan 23, 2015 4:51 am ] |
Post subject: | Re: WE aslt question |
Ah but that still means if you aslt a lone warengine and all units are base to base then ff hits cant be applied? |
Author: | dptdexys [ Fri Jan 23, 2015 8:31 am ] |
Post subject: | Re: WE aslt question |
JimXII wrote: Ah but that still means if you aslt a lone warengine and all units are base to base then ff hits cant be applied? Correct, it then has to use it's CC attacks to defend itself. If a WE could not use its FF attacks on enemy units that are in base to base contact with other unis it would make them very poor for support fire purposes. In the situation above any WE's in support fire range would not be able to use it's FF attacks if that was the case. AMTL would suffer badly as mutual support is their thing especially against teleporting Terminators who can easily get all their units in base contact with WE's. |
Author: | JimXII [ Fri Jan 23, 2015 8:56 am ] |
Post subject: | Re: WE aslt question |
I see your reasoning. But supporting fire doesn't make any statements about base to base and is quite clear how it works. |
Author: | Kyrt [ Fri Jan 23, 2015 11:49 am ] |
Post subject: | Re: WE aslt question |
Personally I think the intent of the rule is quite clear. And as others have pointed out, if interpreted as "base to base with any unit" then it'd be very strange - when assaulting a formation of WEs, put all your assault troops into btb with one of them and then none of the others can participate at all. This rule is presented as a specific exception to the normal assault rules, giving WEs a choice where normal units do not have one. |
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