MikeT wrote:
Ulrik wrote:
And after that I'll get them to change Russes to 3+ save (no RA, 50 pts) and support fire FF range to 20 cm!
While I'd potentially agree on the Leman Russ front, I'm curious why you'd propose 20cm support fire range.
Mutual defensive support. Two formations can stand on top of each other, but if the attacker doesn't want to declare them intermingled it's too easy to just clip one of them (most of the attacking units in range of just one or two units). The attacked formation can then counter charge and bring in extra bodies, but the other formation is stuck juuuuust outside support range. 20cm is a good range because it's equal to the defenders 15cm + 5cm counter charge.
I'm pretty sure I abused that several times during the EEC, but the one that sticks in my mind is (of course) the one that went against me:
In our game I had a broken Warp Spider host hiding between the legs of the Warlock titan, everyone in b2b for cover and standing as close to it as they possibly could. You moved a phalanx into range of one of them and just outside 15cm of Warlock titan, which meant that I got 3 or 4 of the spiders surrounding it into combat while the titan stood around and picked its nose.
(Mike had already lost the game on atrocious Monolith saves, so I wasn't too bothered about it!)
Would it tip balance too far to the defender? Maybe. But as it is I think there's too much the attacker can do to dictate assaults and not enough you can do to set up a defense.