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'let em walk' rule? http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=27113 |
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Author: | stoobacca [ Thu Mar 20, 2014 1:41 am ] |
Post subject: | 'let em walk' rule? |
Hey guys, is there a rule somewhere that allows you to 'leave behind' a unit if their transport gets destroyed? Wondering if there is a work around for when i take casualties on my warband and i lose one transport, everything else has to move at the movement of the footsloggers.. |
Author: | Dave [ Thu Mar 20, 2014 1:46 am ] |
Post subject: | Re: 'let em walk' rule? |
1.7.4: Quote: Any units that are out of formation for any reason after a formation has taken the movement part of its action are destroyed. The controlling player may choose which units are ‘out of formation’ and destroyed. Note that each unit lost will place one Blast marker on the main part of the formation.
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Author: | stoobacca [ Thu Mar 20, 2014 7:43 pm ] |
Post subject: | Re: 'let em walk' rule? |
yeah i saw that rule, just wasn't sure how to apply it? i guess that i would then move my guys 30 cms and any guys who couldn't keep up would be destroyed? |
Author: | Xenocidal Maniac [ Thu Mar 20, 2014 8:00 pm ] |
Post subject: | Re: 'let em walk' rule? |
Correct |
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