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Limitations of marching

 Post subject: Limitations of marching
PostPosted: Wed Jan 19, 2011 12:37 pm 
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I've got this vague idea that a marching formation is quite limited, but the only thing I can actually find in the rules is that it can't support an assault. Is this the only thing it can't do?

It can still claim cover, control objectives and anything else it can normally do?


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 Post subject: Re: Limitations of marching
PostPosted: Wed Jan 19, 2011 1:01 pm 
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Don't think you can use a formation that marched to claim crossfire either, but will need to check the rules to confirm.


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 Post subject: Re: Limitations of marching
PostPosted: Wed Jan 19, 2011 1:04 pm 
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Mephiston is correct, no crossfire claiming.

Also, they can't shoot! :-P

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 Post subject: Re: Limitations of marching
PostPosted: Wed Jan 19, 2011 1:18 pm 
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And can't flak-shoot either I believe.

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 Post subject: Re: Limitations of marching
PostPosted: Wed Jan 19, 2011 1:19 pm 
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Correct.

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 Post subject: Re: Limitations of marching
PostPosted: Wed Jan 19, 2011 1:24 pm 
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So no flak, crossfire or supporting fire.

Is it a FAQ entry about it somewhere? At least for me it's more natural so look up "March" when I need to check marching and interactions with other rules, than to look up those rules.


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 Post subject: Re: Limitations of marching
PostPosted: Wed Jan 19, 2011 3:06 pm 
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No FAQ as each limitation is mentioned in each rules section (Crossfire, Assaults and Flak).

If a ref sheet was created that listed movement types and what each allowed and denied it may work but truthfully after a few games is it really needed?


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 Post subject: Re: Limitations of marching
PostPosted: Wed Jan 19, 2011 3:28 pm 
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Mephiston wrote:
No FAQ as each limitation is mentioned in each rules section (Crossfire, Assaults and Flak).


That's what I find confusing. Some of those (crossfire, flak) don't come up all that often, and especially when teaching games it's nice to be able to say what you're giving up when choosing to march. They require you to ask the question "Can I crossfire when marching" rather than "what can't I do when marching".

I'd really prefer it to be stated in the rules for marching in the rulebook, but that's probably confusing when reading the rules for the first time (plus hard to change at this point).

I'd actually compare Marching to Broken units more than other movement modes. An entry in the Faq that quickly explains what marching formations and broken formations can't do would be nice (crossfire, control objectives etc). They're both conditions you need to mark on the formation in some way.


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 Post subject: Re: Limitations of marching
PostPosted: Wed Jan 19, 2011 8:48 pm 
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You could buy the Raiders 2.0 book. The Dark Eldar special rule Fleet of Foot allow players to ignore all three penalties associated with marching. So, by virtue of ignoring them, you can assume the rule is the contrary. :P

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 Post subject: Re: Limitations of marching
PostPosted: Wed Jan 19, 2011 9:19 pm 
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Quote:
That's what I find confusing. Some of those (crossfire, flak) don't come up all that often, and especially when teaching games it's nice to be able to say what you're giving up when choosing to march. They require you to ask the question "Can I crossfire when marching" rather than "what can't I do when marching".



If they don't come up that often, then it's better rules pertaining to them are kept there than cluttering up the core rules that are used often.

So when you come to Crossfire, you look up Crossfire and find all the limitations for it. Rather than come to Crossfire, then have to root around various other rules to find out what it does.

I also find it actually is better to list what a rule allows you to do, rather than all the things a rule doesn't allow you to do.


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 Post subject: Re: Limitations of marching
PostPosted: Fri Jan 21, 2011 11:56 pm 
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I don't have my rulebook with me. But I am almost positive that a marching unit cannot claim objectives either.

- F -

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 Post subject: Re: Limitations of marching
PostPosted: Sat Jan 22, 2011 12:53 am 
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Nuglug wrote:
I don't have my rulebook with me. But I am almost positive that a marching unit cannot claim objectives either.

- F -


Bzzz, wrong!

You capture an objective if you have a unit within 15cms of it in the end phase and your opponent does not. An objective is contested if both sides have a unit within 15cms of it in the end phase. Units from broken formations or from formations that have rallied that end phase can not capture or contest objectives. Aircraft which have landed may not capture an objective on the same turn that it lands. However, a landed aircraft may immediately contest an objective.

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 Post subject: Re: Limitations of marching
PostPosted: Sat Jan 22, 2011 1:35 am 
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Nuglug wrote:
I don't have my rulebook with me. But I am almost positive that a marching unit cannot claim objectives either.

- F -


A common misconception and actually a very cool house rule to make the game more tactical.


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