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Old IG vs. Chaos BR 7K

 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Sat Apr 26, 2003 6:56 pm 
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I don't know how many of you look at the GW E:A forum so if you do, then you'll already have seen this. ?If not here's a few new pictures to look at. ?Enjoy!

Rich

Epic 40,000: Chronicles of the Long War
http://www.nucleus.com/~richdesn/ChaosWeb/bc.html

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Hello everyone,

Today was the "Family Day" provincial holiday here in Alberta, so I did the family thing with the wife and kids! While I don't have time to give you a full blown battle report I thought that I'd at least share a few pictures and a few comments/observations/opinions with the forum on our game from last night. Enjoy :)

N.B. - This game was played several hours before the release of the v10 rules.

7K of I.G. commanded by John & Mark I.
vs.
7K of Chaos commanded by Richard & Mark L.

Duration: 4 turns more-or-less & and one hell of a late night!
Outcome: Stale-mate
Objectives: None really - Kill or be Killed . . . . .

My army: 7K Chaos Army
1. Chaos Cultist Coven (Khorne - garrison)
2. Chaos Cultist Coven (Nurgle - garrison)
3. C.S.M.'s + 2 Havocs + 1Rhino
4. C.S.M.'s + 2 Havocs + 1Rhino
5. C.S.M. Armour: 4 Land Raiders + Daemonic Leader
6. Banelord Titan
7. Lord of Battles
8. Plague Tower
9. Plague Marines + Daemon Prince + 3 Sacrifices
10. Berzerkers + 1 Terminator + 1 Land Raider + 3 Sacrifices
11. Doomwings x 5
12. Firelords x 3
13. Noise Marines + 2 Predators
14. Noise Marines + 2 Predators
15. Questor
16. Subjugator
17. C.S.M. Armour: 4 Land Raiders + Daemonic Leader
TOTAL POINTS: 6985 pts

Here's a picture of my Chaos forces:
(much of which are in various stages of the painting process)

http://www.nucleus.com/~richdesn/7k/7kchaos.jpg

John's I.G. army:

http://www.nucleus.com/~richdesn/7k/7kig.jpg

Turn 1 - Battle in progress:

http://www.nucleus.com/~richdesn/7k/7kt1.jpg

Turn 1 - Nurgle affiliated Marines (not Plague Marines) and Iron Warriors Heavy Weapons teams come under fire atop a ridge:

http://www.nucleus.com/~richdesn/7k/7kt1a.jpg

Turn 2 - Taken moments before this happy little Subjugator is vapourized by a Shadowsword Volcano Cannon:

http://www.nucleus.com/~richdesn/7k/7kt2aSub.jpg

Turn 3 - Meanwhile on the other side of the battlefield Khorne Berzerkers work themselves into a blood frenzy before charging the Leman Russ Tank Co. outside of the ruins. Despite summoning in a Bloodthirster and several Bloodletters to aid in the assault the reinforced armour of the tanks proves to be too much for them.

http://www.nucleus.com/~richdesn/7k/7kt2bKhorne.jpg

Turn 3 - Battle, near end of turn (?)
+ Top left - Noise Marines FF an IG Art. Co., wiping it out!
+ Top Middle - a Warlord and the Banelord duke it out; eventually (next turn) the Banelord is toppled after receiving more then its fair share of combined enemy fire.
+ Middle left of Bridge - having abandoned their Plague Tower, the Plague Marines march moved across the bridge from the ruins (where the Nurgle Cult is still lurking) in anticipation of launching an assault on the IG Infantry Co. on the hill.
+ Bottom left - an Armoured Fist Co., Warhound, and Baneblade Co. mop up the Chaos forces in the region.
+ Bottom right - the Lord of Slumber (Battles) finally gets into the action after spending the first couple of turns failing its orders. In the following turn he would Assault the Baneblade Co. putting his chainfist to good use (destroying 1) before being driven off by the other 2 who were FF him. The LOB was invincible, did I ever make alot of saves on him!

http://www.nucleus.com/~richdesn/7k/7kt3battle.jpg

Turn 4a - Here's my personal highlight of the game.
Chaos wins the initiative. The Plague Marines Launch their assault!
(I see now from the pics that I forgot all about my Nurgle Daemon Prince, oh well, they didn't miss him!) 11 points are rolled to summon in Daemons. 1 GUO and 6 Plaguebearers attracted by the corrupt sacrifices materialize in the midst of the IG Co.

http://www.nucleus.com/~richdesn/7k/7kt4anurgle.jpg

Turn 4b - The GUO goes to town! Go on now, give daddy a hug.

http://www.nucleus.com/~richdesn/7k/7kt4bnurgle.jpg

Turn 4c - New Joke: Q. Where did the all the Imperial Guardsmen go? Answer: I don't (Burp) know (Belch) replied the GUO ;)
The GUO suffered 1 wound and 4 Plaguebearers were sent back into the warp before their time; the Guard died to the man!

http://www.nucleus.com/~richdesn/7k/7kt4cnurgle.jpg

All-in-all it was a very entertainig game.

The air phases which I didn't even mention were entertaining a fun in their own right but took a very long time to play out! In the 1st aerospace phase (during turn 2) Doomwings shot down all the Thunderbolts to the lose of 1 Firelord and 1 Doomwing. During the 2nd aerospace phase (during turn 4) Chaos had free reign of the skies with 2 Firelords and 4 Doomwings but unfortunately (depending on your POV I guess) only inflicted light casualties on the IG. Again very time consuming, almost a game within itself, but I (we) do like these rules. However, I'm interested to try out the new flyer rules to see how they work.

Again I'll say this, the Slaanesh Subjugator and Questor are just way too expensive for what you get. For the price of 250 I'd take a (shielded) Warhound any day. (Where is that Rebel Titan Legions list?!) These 2 W.E.'s, on their own, die too easily! Here's my two suggestions: either (1) drop the purchase price of both of them by at least 50 points, or (2) and this would be my preference (just to give them a different feel from other W.E.'s) give them back the old "Aura of Slaanesh' -1 to hit modifier when shot at by enemy formations. This would be interesting and Chaotic!

The Volcano Cannon seems too deadly, espicially the d3 Titan Killer effect. Maybe the Questor should be armed with a couple of these things!

The IG are actually pretty darn good at Firefighting. What they may lack in accuracy they certainly make up in sheer numbers. Mark and John were constantly rolling handfuls of dice. Very, very scary at times!

Anyway, I need to get ready for work tomorrow so I may add more to this in a later edit. Take care.

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Sun May 18, 2003 5:15 pm 
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How are you basing your bikes / cavalry?

- The SM-2 way with two bikes/ cavalry on a 20mmx20mm square? Squares?

- The Epic-40k way with three bikes / cavalry on a 20mmx40mm Warmaster-style rectangular base? Rectangles?

- Speaking of which, which type of basing do you prefer and why?

I have a combination of the two, but I think I'm leaning towards the Warmaster 20mmx40mm base, because I like the differentiation from other bases (It gives cavalry its' own distinctive look). On the other hand, they don't fit on the terain nearly as well as the old 20mmx20mm square bases.

Shalom,
Maksim-Smelchak.

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Sun May 18, 2003 9:11 pm 
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That varied greatly between games. We use SM1 standards, normally. ?

Rough Riders & IG bikes = 5 on G/W Cav bases, why 'cause you could dismount according to SM1 rules and fight as an inf. stand. ?

SMs/ Eldar bikes = one on G/W small square or round base. ?

Chaos - Juggers & Slann = 2 , Disc riders = 1 (they have a hvy wpn and are a skimmer) on round base. ?

Squats - Trikes & Nobles = 1 (hvy wpn), bikes = 2 on round bases.

Orks - 5 Boar Boys on Warmaster base. Bikes, etc. - 1 on round base.

Again, most of this is based on SM1.

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Sun May 18, 2003 9:32 pm 
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..I'm basing mine in the Epic 40k style- I think they look rather crowded together in twos on the old bases, and there is room for scenery and stuff, even if you do use more models on a 20x40 base...

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Sun May 18, 2003 9:44 pm 
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I based my SM bikes three to one WHFB/40k style cavlry base. Don't know the size though. I used them coz I couldn't get any Warmaster bases :(

Cheers

Chris

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Sun May 18, 2003 9:51 pm 
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They are 50mm x 20mm -I'm surprised you weren't able to get any Warmaster bases- my GW had a bag or two of them last time I was there- I'm sure you could order some from Mail Order - only ?3 for loads.... :D




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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Mon May 19, 2003 12:23 am 
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I use the Warmaster stands too and think they look great.  The idea of using 'card' like GW suggested when Epic 40k came out was nuts.  Yeah, it was cheap, but I just can't imagine that they would be sturdy enough to hand a fall off the table and not have their corners get crushed. I am not sure if basing them in any more than three for EpicA is necessary, but who knows what will be in the rulebook.  Maybe expect five as it'll mean you'll have to buy more and make GW some more money.

Hey Legion, I was wondering if anyone had ever mounted five IG motorbikes on a single stand back then. . . when we played, we just couldn't figure out how 5 IG bikes would be mounted on a single stand, while Space Marine and Eldar Jetbikes were singles, and their stats remained almost identical.  I know the IG could dismount, so I probably would do the Rough Riders that way. . . I just seemed like a waste, so we didn't do it.

See ya.  :angry:

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Mon May 19, 2003 1:18 am 
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I mount bikes on 20 x 20 bases 2 per base. In general I have standardised my bases depending on troop type. I did this for 2 reasons one to make types easily recognisable and also to allow me to integrate models into games of DSII as well as Epic. I mount squaddies  on the E40k bases 5 per base while Hvy weapons and command are mounted on 20X20 at 3 figures per base. It looks ok

Bob DeAngelis


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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Mon May 19, 2003 2:16 am 
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Hi!

I use SM2 recommendations for basing. I dont like the epic40k base for bikes for the simple reason that basing 2 per stand gives me more models than 3 per base and ultimately more detachments.

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Mon May 19, 2003 4:50 am 
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Gandalf,

Did you get my e-mail in response to your Chaos question?

As far as IG bikes, we figured SM & Eldar were just tougher than the IG, and the IG were trained differently. We did upgrade the bolter to a grade 2 and upped the CAF ... + they could dismount, so it worked out for us. :)

Legion-4





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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Mon May 19, 2003 6:17 am 
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Hey Legion, no I didn't.  My mailbox in the forum was full so It may have rejected it.  I cleared it out now but if you just want to reply here thats cool.  thanks!

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Mon May 19, 2003 7:51 am 
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My GW is tiny, but also super busy. I have never seen any warmaster bases in there, so i went for the cavelry option. They look ok, because I base my dreads, attack biks and land speeders an round 40k bases. They all fit in.

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Mon May 19, 2003 11:16 am 
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Welcome to the forums, Bob! Hope you enjoy them.... :D

-Gandalf, sure most card is pretty useless, but thick, dense picture-framing card is good... I use it for my scenery bases too....

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Mon May 19, 2003 3:24 pm 
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Well, being a scabby, skanky guy, I put two cav/bikes on a 40mmx20mm base.

No seriously, I like the varied styles you can get by basing them like that, although I use putty to fill in the holes first ;).

Or I invert them... but that isn't an idea solution for me.

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 Post subject: Old IG vs. Chaos BR 7K
PostPosted: Mon May 19, 2003 4:16 pm 
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Gandalf, in SM1 - Chaos SMs = 4 stands and one stand is a command stand with a Champion. ?So 4 total. That's right out of the rules and that's the way we have been doing it. ?Let me know if you need anything else. We can do it here on line, then everybody can see it and be informed. :D ?These young guys think SM1 is stone age and played with sticks and stones, while wearing fur loin cloths ... :laugh:

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