Tactical Command
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Rules Clarifications - Marine Supreme
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=14605
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Author:  Morgan Vening [ Sat Jan 17, 2009 10:29 pm ]
Post subject:  Rules Clarifications - Marine Supreme

How does the duplication of Leader on a Marine Supreme Commander work? Is it an oversight (not meant to have double Leader ability?) or is it intentionally that way, and it is supposed to have Leader twice?

Supreme Commander
CH n/a n/a n/a n/a
Power Weapon b/c Assault, MW, +1A
Invulnerable Save, Leader, Supreme Commander

Supreme Commanders represent high-level command
units. They count as commanders and leaders (see 2.1.2
and 2.1.8 respectively). In addition, each supreme
commander unit in the army allows a player to re-roll one
failed initiative test (of any type) once per turn.

Morgan Vening

Author:  Dave [ Sat Jan 17, 2009 10:37 pm ]
Post subject:  Rules Clarifications - Marine Supreme

As per the 2008 errata, a unit can not have the same ability twice. So the SM SC has Leader in the SC ability, not Leader x2.




Author:  Morgan Vening [ Sat Jan 17, 2009 10:53 pm ]
Post subject:  Rules Clarifications - Marine Supreme

OK, so the Handbook with 2008 rules changes forgot to remove Leader. Thas cool. The only reason I considered the possibility is the FAQ ruling on Characters in Terminator units with regards the Macro attacks. And yes, I do understand why those are different.

Morgan Vening

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