Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 12 posts ] 

Terminator detachments with Dreads teleporting?

 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Sat Apr 25, 2009 5:27 pm 
Brood Brother
Brood Brother

Joined: Tue Apr 08, 2008 5:54 am
Posts: 596
Location: Sydney, Australia
Can Terminator detachments that include Dreads still teleport?


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Sat Apr 25, 2009 5:43 pm 
Brood Brother
Brood Brother
User avatar

Joined: Tue Nov 21, 2006 6:17 pm
Posts: 726
Location: London
Page 37 of EA rulebook

2.1.17 Teleport
Formations where all of the units have this ability may be
kept off the table, and can appear at the start of any turn.
Simply place the unit anywhere you like on the table at
the start of any turn, before determining who wins the
strategy roll.

now if only Dreadnoughts had Teleport that would be cool !! :))

_________________
"Dyslexia is a Privilege, not a right"


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Sat Apr 25, 2009 11:48 pm 
Brood Brother
Brood Brother

Joined: Tue Apr 08, 2008 5:54 am
Posts: 596
Location: Sydney, Australia
Doh!

So now I'm seeing why you might want to put Terminators in drop pods...anyone got the verdict on that debate?  :))


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Sat Apr 25, 2009 11:53 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
The verdict is a no :p

Basically, dreads aren't an excellent upgrade for terminators. Dreads are only really any good when deployed from drop pods.

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Sun Apr 26, 2009 12:29 am 
Brood Brother
Brood Brother

Joined: Tue Apr 08, 2008 5:54 am
Posts: 596
Location: Sydney, Australia
Double-doh! (But expected.)   :sulk:


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Sun Apr 26, 2009 11:07 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Nov 16, 2005 7:20 pm
Posts: 5483
Location: London, UK
In E:A because of their limited transport capability and limited mobility, Dreads really have only two roles; bolstering a static defense (as part of a garrison); or bolstering an air assault (in a THawk or Landing Craft).

Devastators upgraded with Dreads and Hunter is a 'classic' garrison, while Tacs upgraded with a Dread in a THawk is quite good (but not really as good as 2x formations of Devs / Assault marines).

You can try Termies upgraded with Dreads in a Landing craft for an Uber-assault, (possibly by planetfall to avoid death by AA), but that is not generally considered one of the better combinations either.

_________________
"Play up and play the game"

Vitai lampada
Sir Hemry Newbolt


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Mon Apr 27, 2009 12:02 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Aug 11, 2003 7:27 pm
Posts: 5602
Location: Bristol
Wasn't there a contentious discussion recently about amending Terminators to be able to use Drop Pods instead of Teleport if they choose to? (because I think they are meant to be able to in the newest W40k codex now while certain chapters are afraid of or don't like teleporters).

If that were allowed - even if just as a fan house rule - then Dreads could happily drop pod down with them, would seem fine to me and give more opportunity for the under-used dreads to be fielded.


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Mon Apr 27, 2009 1:15 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Apr 20, 2007 1:49 am
Posts: 5569
Quote: (GlynG @ 27 Apr. 2009, 00:02 )

Wasn't there a contentious discussion recently about amending Terminators to be able to use Drop Pods instead of Teleport if they choose to? (because I think they are meant to be able to in the newest W40k codex now while certain chapters are afraid of or don't like teleporters).

I believe the latest space marine codex actually disallows terminators from drop podding...

_________________
http://www.troublemakergames.co.uk/
Epic: Hive Development Thread


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Mon Apr 27, 2009 2:03 am 
Brood Brother
Brood Brother
User avatar

Joined: Mon Aug 11, 2003 7:27 pm
Posts: 5602
Location: Bristol
*goes away and has a look at a copy for the first time* Oh yeah, you’re right! Ignore me, thought I’d picked that up as second-hand info, but must have got mixed up.


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Mon Apr 27, 2009 5:13 am 
Brood Brother
Brood Brother
User avatar

Joined: Wed Sep 03, 2008 6:02 am
Posts: 84
Location: Toronto, Canada
Not True! Terminators are allowed to pod. Look at pg. 102, termies are restricted from rhino's or razorbacks, but otherwise count as two models. Then look at pg. 69, the transport capacity of a pod is 12 models, a thunderfire cannon or a single dread. So up to 6 termies are allowed into a pod (one character plus a squad).

So you CAN pod terminators (you should be able to, as old deathwing armies used to pod their termies down). It's fluffy too, as some chapters don't use teleporters (Space wolves? not sure).


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Mon Apr 27, 2009 8:01 am 
Brood Brother
Brood Brother

Joined: Wed Oct 22, 2008 7:44 am
Posts: 553
Location: Vilnius, Lithuania
Quote: (Captsin @ 27 Apr. 2009, 07:13 )

Not True! Terminators are allowed to pod. Look at pg. 102, termies are restricted from rhino's or razorbacks, but otherwise count as two models. Then look at pg. 69, the transport capacity of a pod is 12 models, a thunderfire cannon or a single dread. So up to 6 termies are allowed into a pod (one character plus a squad).

So you CAN pod terminators (you should be able to, as old deathwing armies used to pod their termies down). It's fluffy too, as some chapters don't use teleporters (Space wolves? not sure).

That is actually there to allow a character in terminator armor to join a podding squad (or two normal ones).

Drop pods can only be purchased as dedicated transports, they're not a separate unit entry, and Terminators don't get that option.


Top
 Profile Send private message  
 
 Post subject: Terminator detachments with Dreads teleporting?
PostPosted: Mon Apr 27, 2009 4:17 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Sep 03, 2008 6:02 am
Posts: 84
Location: Toronto, Canada
Yup, you're right, my bad. Took a better look at the rules. Man, that sucks, termies should be able to pod. Love your WWF avatar btw!


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 12 posts ] 


Who is online

Users browsing this forum: No registered users and 22 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net