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Demiurg Merc Auxilia?
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=1391
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Author:  Nerroth [ Sat Nov 05, 2005 1:03 am ]
Post subject:  Demiurg Merc Auxilia?

Hi!

I had a chat with Jaldon on this issue, and I figured that I may as well get the ball rolling as regards whether there would be a place for these units or no...

So anyway, here's what I've cooked up to start off with (if you have any ideas for other units, post them here please), based on Jaldon's suggestions:



Demiurg Special rules
Strategy Rating: 2
Initiative: 2+

Mercenaries
When not fighting directly for their Brotherhoods, Demiurg soldiers offer their services as allies to the Tau Empire - and as mercenaries to many other races!

Any army list except Orks, Tyranids and Necrons may take Demiurg formations as a Support Formation choice. Each Demiurg formation must be taken only after three standard Support Formation choices have been filled in the army list. Tau-allied players, in contrast, may take a Demiurg formation per two standard Support Formation choices taken instead, as the Demiurg are more keen to make themselves available to the forces of the tau'va.



Demiurg Mechanoids
Much as the Demiurg avoid mustering their space-borne assets except in times of war ? or at the request of a particularly generous Por?O or Rogue Trader ? they rarely risk their own soldiers in a ground war, only mustering their precious resources in exceptional circumstances - and almost never in the employ of a foreign power, even one with whom they enjoy excellent relations, such as the Tau empire. If they are called upon to offer ground support to their allies/paymasters, this will almost always be in the form of their ubiquitous Mechanoids, artificial constructs the Demiurg ordinarily use in conjunction with their automated mining craft to extract resources from planets and asteroid belts. These Mechanoids are reconfigured by the Demiurg for ground combat, and while ponderous, they provide an interesting tactical option to a Shas?el or Shas?o in the field.

Type Speed Armour Close Combat Firefight
Infantry 10cm 4+ 5+ 5+

Weapon Range Firepower Notes
Autocannon 45cm AP5+/AT6+ -
Power Fists (Base contact) Assault Weapon Macro-weapon, Extra Attacks (+1)

Notes: Walker, Fearless, Scout


Demiurg Operator
When a detachment of Mechanoids are deployed in combat alongside alien forces, a Demiurg Operator ? encased in powerful sealed armour and accompanied by a bodyguard of Demiurg soldiers ? is present to lead them. The Operator?s presence is vital in maintaining command of the Mechanoids in combat, whose programming was primarily designed for civilian use and require regular instructions when in a combat situation. Operators are never seen outside of their armour in front of aliens, and the suit of armour is set with explosives which will render the armour unsalvageable, and the body unidentifiable, should the Operator be killed ? the Tau (who are noted as being in regular contact with the Demiurg) presume that the ones they call the Bentu?sin (lit. Wise-gifted ones) wish not to see their technology fall into the wrong hands, yet are uncertain why they take such extreme measures to protect their identities among outsiders.

Type Speed Armour Close Combat Firefight
Infantry 15cm 4+ 3+ 4+

Weapon Range Firepower Notes
Assault Cannon 30cm AP5+/AT5+ -
Storm Bolter (15cm) Small Arms
Power Weapons (Base contact) Assault Weapon Macro-weapon, Extra Attacks (+1)

Notes: Reinforced Armour, Commander (May only command Demiurg formations)



Demiurg Mechanoid Deployment (200 points)

5 Demiurg Mechanoid stands. One Deployment must include an Operator for +50 points. No more than one Operator may be included in a Tau-allied army.


Thoughts?

Gary





Author:  Nerroth [ Sun Nov 13, 2005 6:42 pm ]
Post subject:  Demiurg Merc Auxilia?

So nothing, then?


Gary

Author:  wargame_insomniac [ Mon Nov 14, 2005 2:59 pm ]
Post subject:  Demiurg Merc Auxilia?

Hi

Would prefer them to count as one of the 2 support formations rather than as well as. This could be the first ofmany exceptions which results in people being able to take all but support choices in an army.

Should they be Initiative 2 or 3?

What are the Demiurg Mechanoids being based upon? Exisiting figure? Or conversion?

Cheers

James

Author:  Legion 4 [ Mon Nov 14, 2005 4:49 pm ]
Post subject:  Demiurg Merc Auxilia?

I'd like the "Demis" (neo-Squats !) to work for/with the Imperium again ... guess I'm old school ! :;): :laugh: :cool:

Author:  Dwarf Supreme [ Mon Nov 14, 2005 5:07 pm ]
Post subject:  Demiurg Merc Auxilia?

Quote (Legion 4 @ 14 Nov. 2005 (15:49))
I'd like the "Demis" (neo-Squats !) to work for/with the Imperium again ... guess I'm old school ! :;): :laugh: :cool:

Me too, L4.  :alien:

Author:  Nerroth [ Mon Nov 14, 2005 10:30 pm ]
Post subject:  Demiurg Merc Auxilia?

As it says above, they are initiative 2+.

Hmm... one of the 2 support formations... possible.

How about 1 Demiurg formation per 2 core formations (or per 1 Tau-allied core formations, akin to the alien auxilia already in the T'au list)?

Either way, I want it to be a little easier for the Tau to take them than other races, as the Empire has far more regular contact with the Bentu'sin than most other races in the galaxy do.

As regards models, I don't know what people were using as Robots in the Squat list (the Mechanoids are pretty much the same), the Operator is in the equivalent of Exo-armour.

Thoughts?


Gary

Author:  Dwarf Supreme [ Mon Nov 14, 2005 10:35 pm ]
Post subject:  Demiurg Merc Auxilia?

Quote (Nerroth @ 14 Nov. 2005 (21:30))
As regards models, I don't know what people were using as Robots in the Squat list (the Mechanoids are pretty much the same), the Operator is in the equivalent of Exo-armour.

Thoughts?


Gary

I use Imperial robots for the Squat robots. It's easy enough to rationalize why Squats have Imperial gear.

Author:  Nerroth [ Mon Nov 14, 2005 10:38 pm ]
Post subject:  Demiurg Merc Auxilia?

But I don't think that the Demiurg should be so easily tied to the Imperium...

Although I gather the gue'la don't make much use of the Robot figures these days.


Gary

Author:  Bombot [ Mon Nov 14, 2005 10:43 pm ]
Post subject:  Demiurg Merc Auxilia?

Quote (Nerroth @ 14 Nov. 2005 (21:38))
But I don't think that the Demiurg should be so easily tied to the Imperium...

Well the Squats were once human so at least cordial relations with the Imperium made sense.

But I suppose the Demiurg haven't been fleshed out enough to make that connection.

Author:  Nerroth [ Mon Nov 14, 2005 10:48 pm ]
Post subject:  Demiurg Merc Auxilia?

The fluff has stated that Demiurg strictly avoid Imperial space unless specifically invited in (and even then they aren't likely to hang around), so I'm guessing that Demiurg-Imperial relations aren't very cosy...


Gary

Author:  Legion 4 [ Tue Nov 15, 2005 6:34 am ]
Post subject:  Demiurg Merc Auxilia?

Well my Squats still use Imperial Robots too ! :;):  So I'm not sure who or where the Demi's come from ?   But they may or be not related to the Squats (?), and probably the  official fluff/dogma will not mention the Squats(understandable) ...  So based on the Demi's and Imperium not being the best of friends, the might throw their lot in with the Tau ... :cool:

Author:  wargame_insomniac [ Tue Nov 15, 2005 7:57 pm ]
Post subject:  Demiurg Merc Auxilia?

Quote (Nerroth @ 14 Nov. 2005 (21:30))
As it says above, they are initiative 2+.

Sorry- you misunderstood me. I had read your post- I was simply questioning whether the Demiurg SHOULD have initiative 2+.
I was querying whether initiative 3+ would be more appropriate....

Cheers

James

Author:  Nerroth [ Tue Nov 15, 2005 9:24 pm ]
Post subject:  Demiurg Merc Auxilia?

From what I can tell, the Squats are Initiative 2+, so the same for Demiurg seems reasonable enough...


Gary

Author:  Yuber Okami [ Wed Nov 16, 2005 12:26 am ]
Post subject:  Demiurg Merc Auxilia?

Legion 4, the only known facts about Demiurgs is that they live only in their enormous starships, organice themselves in Guilds, are mainly concerned in mining and commerce and that they are almost allied with the Tau. I see that they could very well be the remnants of the Squat race: living on board of those starships because they fled their nyd-ravaged plantes (something like the Eldar's rason for living in Craftworlds), they are mostly adept at mining (just like dwarfs/squats), are organized in Guilds (jus like squats) and they are allied with the Tau probably because they can't trust anyone else (as the Empire took the remainder of their planets). So GW could decide that Demiurgs are the "new breed" of the old squat, although it's impossible to say what they actually will do, as it's possible that the Demiurgs never appear in the 40k gaming tables.

Author:  primarch [ Wed Nov 16, 2005 2:52 am ]
Post subject:  Demiurg Merc Auxilia?

Hi!

They could be the "survivors" of the Tyranid purge. Now living on ships to avoid being a static target again.

Primarch

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