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Favorite Autarch
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=1309
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Author:  Gamgee [ Sat Aug 13, 2005 1:00 pm ]
Post subject:  Favorite Autarch

Hello to you all,

I'm building a Biel-tan force and like a lot of others, I'm thinking about how to design my aspect warhosts. I was thinking about the classic striking scorpion/dire avenger combo, but I wanted to take a banshee exarch, because of the 3+ (mw) assault. I'll trade in one attack, for a more reliable MW attack (it doesn't get first strike, does it?) On the other hand, It isn't the safest place for an autarch to be, so what are your thoughts about this?

greetings,

Gamgee

Author:  Chroma [ Sat Aug 13, 2005 3:35 pm ]
Post subject:  Favorite Autarch

I really like the Warp Spider Autarch: all attacks are First Strike, Infiltrate allows a lot of placement options, and Scout gives a wider zone of control.

Author:  Gamgee [ Sat Aug 13, 2005 5:49 pm ]
Post subject:  Favorite Autarch

Thats a nice one indeed! The warp spider and shining spear one can start safely on table as well. I feel a lot like flying in the "slow" aspects, a vampire is just as expensive as the wave serpents.

I'm just going to convert a few and experiment a bit!

Author:  nealhunt [ Mon Aug 15, 2005 3:49 pm ]
Post subject:  Favorite Autarch

Exarchs' extra attacks are not MW.

One of the best is a DR Exarch.  A DR exarch gets almost the same average hits as a DA exarch in a FF, plus it has the benefit of a 45cm ranged shot if you need to put BMs on something far away.

Author:  Chroma [ Mon Aug 15, 2005 4:03 pm ]
Post subject:  Favorite Autarch

Quote (nealhunt @ 15 2005 Aug.,15:49)
Exarchs' extra attacks are not MW.

You are correct, but the Autarch does grant +1CCMW attack.

Author:  nealhunt [ Mon Aug 15, 2005 4:43 pm ]
Post subject:  Favorite Autarch

Right.  Thanks.

The Exarch/Autarch terms have been used in various posts, so I wasn't sure who really meant what.  My comments were about Exarchs specifically.

Author:  cx2 [ Tue Aug 16, 2005 11:37 am ]
Post subject:  Favorite Autarch

My assessment based on dice rolled:
Striking Scorpions = 2X4+ and 1X4+MW
Banshees= 1X3+ and 1X3+MW
First strike is nice, but unless you can pretty much cripple the enemy with your charge the Banshees will just about be paste. Looking at the dice rolls above I don't think you'd be losing much by taking an Autorch in a Scorpion stand.

As for Vampires vs Wave Serpents remember that wave serpents can take more hits, and provide more help on the battlefield. They roll 4 dice in a firegfight (as opposed to 2) and have 45cm AP4+, and don't need to mess around with approach and exit moves. At 35cm move Wave Serpents are not to be underestimated, and actually have as much firepower as a Razorback with twin heavy bolter. I might be wrong on the range of the wave serpent weapons actually, check first.

Also:
Vampire=DC2, reinforced armour, all stands die if destroyed
Serpents= 4 X DC1, only lose 2 stands per serpent and still gets reinforced armour

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