| Tactical Command http://www.tacticalwargames.net/taccmd/  | 
|
| Critical on Warhounds. http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=13046  | 
	Page 1 of 1 | 
| Author: | Onyx [ Sat Jul 12, 2008 3:11 pm ] | 
| Post subject: | Critical on Warhounds. | 
Hey all. Something came up today that we're not sure of. A critical hit was rolled on a Warhound and it stumled into a building taking a point of damage. Does this point of damage give an extra blast marker? Thanks for any help. Steve.  | 
	|
| Author: | Moscovian [ Sat Jul 12, 2008 3:49 pm ] | 
| Post subject: | Critical on Warhounds. | 
I would say yes since it is just like losing a stand of infantry. A loss of a DC is a loss regardless. I am not a Mod, I just play one on TV.  | 
	|
| Author: | dptdexys [ Sat Jul 12, 2008 8:55 pm ] | 
| Post subject: | Critical on Warhounds. | 
Also don't forget to se if that extra point of damage is a critical too.  | 
	|
| Author: | Onyx [ Sun Jul 13, 2008 3:18 am ] | 
| Post subject: | Critical on Warhounds. | 
LOL... Thanks guys. It would have been an issue yesterday. We were playing 3000pts Krieg vs Ad Mech (with 50% pts for Titans) army list. If the Warhound had taken an extra blast marker it would've broken (and REALLY annoyed my opponent). We played that it didn't give a blast marker but my gut instinct was that it should. For the record, Krieg won the game 2:0 in turn 3 (DTF & TSNP). It was a very good game and we should pass on our thanks to E&C for developing the lists. A couple of pics. ![]() ![]() ![]() Anyone else wanna chime in with an opinion?  | 
	|
| Author: | rose4100 [ Sun Jul 13, 2008 2:45 pm ] | 
| Post subject: | Critical on Warhounds. | 
Anyone else wanna chime in with an opinion? Your table setup looks great, which IMO makes or breaks the game.  | 
	|
| Author: | nealhunt [ Sun Jul 13, 2008 6:19 pm ] | 
| Post subject: | Critical on Warhounds. | 
I'd say it causes a BM. Terrain checks are specifically noted as an exception. Every other kind of damage adds a BM and this is definitely not a terrain check. For the most direct parallel, I'd say it's like fires on a gargant and damage on an imperial titan - caused (albeit indirectly) by a critical hit. I think it's a pretty lightweight critical anyway. The opponent deserves for the Warhound to gain a BM.  | 
	|
| Author: | Onyx [ Mon Jul 14, 2008 2:32 am ] | 
| Post subject: | Critical on Warhounds. | 
Thanks Neal (and rose We'll play it differently next time.  | 
	|
| Author: | Dwarf Supreme [ Mon Jul 14, 2008 3:08 pm ] | 
| Post subject: | Critical on Warhounds. | 
Wow, nice board, Onyx.  | 
	|
| Author: | Justiniel [ Wed Jul 16, 2008 3:48 pm ] | 
| Post subject: | Critical on Warhounds. | 
Nice board indeed Onyx, can I ask where you got the mountain ranges? For what it's worth I don't think you'ld get a BM rules wise but it does make sense to give one.  | 
	|
| Author: | Onyx [ Thu Jul 17, 2008 11:26 am ] | 
| Post subject: | Critical on Warhounds. | 
The mountains are from Heroscape. We'll play that it gives a Blast Marker from now on. Thanks guys.  | 
	|
| Page 1 of 1 | All times are UTC [ DST ] | 
| Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/  | 
|