Tactical Command
http://www.tacticalwargames.net/taccmd/

fate cards
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=12692
Page 1 of 1

Author:  bans [ Mon May 26, 2008 11:33 am ]
Post subject:  fate cards

hi people, it's a good idea to adapt the E40k fatecards to Epic Armageddon? I remember that the games using this cards was more fun, what do you think?

cheers
Bans

Author:  zombocom [ Mon May 26, 2008 3:49 pm ]
Post subject:  fate cards

No way. I hate those pointlessly random events that screw over a battle, and I especially hate having to have 8 decks of cards to be able to play a battle. One of the plus points of EA for me is that they streamlined all the card based nonsense out of the game.

Author:  Legion 4 [ Mon May 26, 2008 6:10 pm ]
Post subject:  fate cards

Yes, I too see them as random events cards ... It just depends what you want the game to be ...

Author:  The_Real_Chris [ Mon May 26, 2008 6:29 pm ]
Post subject:  fate cards

Doing a campaign and having them as rewards can be good though!

Author:  blackhorizon [ Mon May 26, 2008 7:15 pm ]
Post subject:  fate cards

I don't know what they exactly did achieve but maybe cards with less effect? Like the sub-plots in BFG?

Author:  Chroma [ Mon May 26, 2008 7:20 pm ]
Post subject:  fate cards

No fate, but what we make...

Oh, and the dice.   :D

Author:  Ginger [ Mon May 26, 2008 10:46 pm ]
Post subject:  fate cards


(blackhorizon @ May 26 2008,19:15)
QUOTE
I don't know what they exactly did achieve but maybe cards with less effect? Like the sub-plots in BFG?

Or possibly along the lines of the cards in Battle for Armageddon?

Author:  nealhunt [ Tue May 27, 2008 4:14 pm ]
Post subject:  fate cards

As L4 noted, it just depends on your style.

Most wouldn't be hard to adapt (at least from what I recall) - deployment options, spacecraft added for orbital bombardment, an Inspiring bonus in an engagement, etc..

Personally, I like the campaign awards idea.  In that case, I would think of a system where you had categories based on the assets deployed, e.g. if Chaos is going into a system near the Eye of Terror, they get a card from a "warp" deck or if a force has large amounts of spacecraft they could get some sort of "spacecraft" card.

Author:  Shoel [ Wed May 28, 2008 1:26 pm ]
Post subject:  fate cards

I Actually really liked the id?a of the subplots from BFG.
Fate cards was the singel most annoying feature in Epic:40k, so much that we agreed not to use them when we played.

/Staffan

Author:  rose4100 [ Sat May 31, 2008 12:31 am ]
Post subject:  fate cards

if you like the subplots this may interest you

http://www.specialist-games.com/assets/ ... efield.pdf

Would anyone have a scan of the epic fate cards or a list/description of them?





Author:  Shoel [ Tue Jun 03, 2008 2:04 pm ]
Post subject:  fate cards

I Think I have a complete set of them that I could scan.

Author:  bans [ Tue Jun 03, 2008 3:14 pm ]
Post subject:  fate cards

I like the idea about rewards in a campaign or inspiring events or habilities that can be used by a character only one time, not as a special hability.  

My idea of this cards is to support some actions or give you advantage in one game turn.

example:

title:"We are under enemy fire!!!"
description:only can be used in Assault phase by a unit being attacked, the unit recieve a 1D6 barrage points. All the units afected must roll a saving dice as normal, the units recieve the blast makers as normal and are affected by broken rules as normal.

what do you think?

Page 1 of 1 All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/