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Opponent Army http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=1245 |
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Author: | MaksimSmelchak [ Thu Jul 29, 2004 3:06 pm ] |
Post subject: | Opponent Army |
Hi Everyone, --- As many of you might know, I plan to host a big E-A game in september at the Conquest gaming convention. I have written out many of my plans below and am looking for advice and a "melding" of our minds to make my scenario a really good one. I would greatly appreciate any feedback. --- Conquest is during Labor Day weekend: Friday, Sept. 3rd to Monday, Sept. 6th in the Bay Area (near San Francisco), USA. If you want to run a game, you need to submit by 31 July 2004. You also get cheaper ticket rates if you buy them early ($30.00 USD) and I think there is an additional discount or it's free for running a game. I put in a link for the Conquest web site so you can get further details. Just in case: http://www.con-quest.com/ --- I've been playing with the scenario, but right now, it's a sort of a free-for-all with mystery objectives that each player has to recover as many as possible throughout SF and the Golden Gate Park. I wanted the game to be able to accomodate many different forces. I plan to bring at least four of my armies so I can provide loaner forces. Right now, I'm planning the game for four to eight players. *** How many players is optimal for a convetion E-A game? *** --- Team-play often times stagnates. *** What does everyone think? IS team-play desirable or a free-for-all? *** --- I need to get some foam and carve out some hills and then do some texturing. It's a very realistic goal with CONQUEST still a month away. *** I'm also probably going to be short on trees. Have any extras? Maybe even K&Ms? *** --- I have a lot of buildings and already have several blocks of Victorians built. I have lots of other structures as well. --- I already have four well-painted armies (and another six or so that aren't so well-painted as well as possibly more when I find them) so that's fine. Most of the guys will also share with me if I need them. --- *** Do you think a 4'x6' or 4'x8' map is better? *** I'm planning on a 4'x8' map. --- Shalom, Maksim-Smelchak. |
Author: | Legion 4 [ Thu Jul 29, 2004 4:18 pm ] |
Post subject: | Opponent Army |
Hmmm... there was a neat scenario in W/D during the SM2/TL era. We played it, and liked it. IG vs. Chaos looking for active Warp Gates on a jungle planet. Not sure what issue? ![]() I think a 4'x 8' table is better. Gives units room to maneuver and not just run into the center and go into close combat. ![]() |
Author: | Justiniel [ Thu Jul 29, 2004 4:26 pm ] |
Post subject: | Opponent Army |
With 4 to 8 players an 8' x 4' table will be essential I think, those tenement buildings of your mates are brilliant by the way. Sounds like it's going to be a whole lotta fun. Now all I have to do is find a ticket to San Fran..... |
Author: | MaksimSmelchak [ Thu Jul 29, 2004 4:44 pm ] |
Post subject: | Opponent Army |
Hi Justin, With 4 to 8 players an 8' x 4' table will be essential I think, those tenement buildings of your mates are brilliant by the way. |
Author: | MaksimSmelchak [ Fri Jul 30, 2004 10:51 pm ] |
Post subject: | Opponent Army |
Nudge... |
Author: | Justiniel [ Mon Aug 02, 2004 11:06 am ] |
Post subject: | Opponent Army |
Cheers Maksim, Love to take you up on the offer but at the moment it's unlikely, perhaps at a future event.... I can't remember if the link to the buildings came from your Yahoo group or from the SG forum, one or the other though. |
Author: | Squared [ Tue Jul 12, 2005 7:35 pm ] |
Post subject: | Opponent Army |
Well I just ordered my semi-final shipment of Orks, I will finally have a complete army, no more warmaster proxies. This army will of course have to be expanded, but that will come later. In the mean time I need to start a second army. My gaming group is not large and the number of people with the time/money and/or inclination to build up an army is even smaller. So I need a second army to lend to other players. So, I am trying to figure out which other army to use. I have narrowed it down to 2 armies: the IG and the Eldar. Both have their pluses and minuses. On the plus side the IG are a simple and easy to understand army that is also well balanced. On the minus side I dont really want to paint them. For the Eldar, the more I look at the Eldar minis the more I want to paint them. They could be a very colorful army. They are also easy to win with, apparently, a good bonus when introducing someone to the game. However, the Eldar also have lots of special rules that might be hard for a newbie to remember. Then there is a balance issue, I have an opponent who is building an SM army and I would not want to obliterate him and win with an army list rather than skill, should I wish to take the Eldar army for a change of pace. Finally I find the Beil-Tan army list to be counter to fluff, or at least my idea of the Eldar. Hmm, maybe making my own fan list would fix this problem.. I'll have to think about this some more... Anyways, anyone have any suggestions to help with my delema? ^2 |
Author: | QuintAan [ Tue Jul 12, 2005 7:44 pm ] |
Post subject: | Opponent Army |
There are other Eldar lists in development, I heard Ulthwe is being sent in for final approval. I'd go with Eldar and collect an army built to suit your idea of Eldar, effectiveness be damned. ![]() |
Author: | clausewitz [ Tue Jul 12, 2005 7:45 pm ] |
Post subject: | Opponent Army |
Orks versus Imperial Guard is a classic match-up. I would choose the IG. Making a fan list could work. But wouldn't a new player be more comfortable using a well proven list? |
Author: | Dwarf Supreme [ Tue Jul 12, 2005 7:58 pm ] |
Post subject: | Opponent Army |
Squared, first of all, a hearty welcome! ![]() There is no rule that says you have to paint all of your minis. Most of mine are still unpainted and I've been playing epic since its inception. I would go with IG for the reasons you mention, easy for a newbie to learn and its a well balanced army. |
Author: | Squared [ Tue Jul 12, 2005 8:43 pm ] |
Post subject: | Opponent Army |
Oh yeah, hello forum folk. First off, yes I do have to paint the army: personal rule. Secondly the fan list would be for me to play. I don't mind playing against a powerful army, I just do not like to win because of my army. My opponent can pick what ever army list he wants, just so long as I have the models. Oh and I agree with clauswitz. That match up is classic and is the reason why I have not yet decided. ^2 |
Author: | Clockwerks [ Tue Jul 12, 2005 8:50 pm ] |
Post subject: | Opponent Army |
Good job Squared, I have the same rule! I simply -cannot- feild a unit in my army that hasn't been painted now, it just looks horrible and more often then not I'll make sure it's the first casuality so I can send it's offending self back to my case as soon as possible. Both the IG and the Eldar are extremely good armies. The IG are my most feared enemy as an Eldar player. They have artillery, large infantry formations, large tank formations and a good amount of upgrades. The Eldar are an absolute joy to play. They're beautiful, extremely versatile in that you've got SO many choices at your disposal and you'll never get bored of them as a result. However, they are a punishing army to come back from should you make tactical blunders. Adam |
Author: | The_Real_Chris [ Wed Jul 13, 2005 7:27 am ] |
Post subject: | Opponent Army |
IG. For a new player they are the best as they have no specialy rules to remember once the game has started. |
Author: | dafrca [ Wed Jul 13, 2005 8:09 am ] |
Post subject: | Opponent Army |
To be honest, IG is my army of choice, but that is not why I would select it to be the second army. I think the IG is one of the less subtle armies. It is pretty clean and clear. Simple to use and simple to win with if you understand the game. That is why I would select IG. dafrca |
Author: | Legion 4 [ Thu Jul 14, 2005 4:08 pm ] |
Post subject: | Opponent Army |
I play/have 9 Epic Armies ! ![]() ![]() ![]() |
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