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6 player game Epic A http://www.tacticalwargames.net/taccmd/viewtopic.php?f=4&t=1119 |
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Author: | Sam Coles [ Fri Mar 05, 2004 10:20 pm ] |
Post subject: | 6 player game Epic A |
Anyone got any links? resin building / detailed feature / emplacements / bunkers / etc. type stuff. Obviously Forgeworld, then there's Timecast Scenics I've found - any others of similar sort anyone knows of, perhaps we can create a list here with some reccomendations of particular bits the company produce next to the name. Forgeworld.co.uk - Shall I bother? ![]() timecastmodels.co.uk - Some pretty good Star Wars looking buildings, perhaps not exactly 40kish but it seems to suit quite well (particularly from the pictures I've seen of TuffSkull's). Also a couple of Russian factories that might work nicely. Thanks, Sam. |
Author: | Agent Brown [ Fri Mar 05, 2004 11:01 pm ] |
Post subject: | 6 player game Epic A |
http://www.oldcrowmodels.co.uk/ Haven't used them, but Old Crow get good reviews. Mainly Military are pretty cheap and very durable. Good detail on their WW2 stuff. Haven't used their SF buildings. Edit: the Mainly Military link refuses to post no matter what I do. Works fine when I go direct or use Google. |
Author: | mr_mich [ Sat Mar 06, 2004 3:38 am ] |
Post subject: | 6 player game Epic A |
Anyone know of any good 6mm resin terrain makers in the US? |
Author: | iblisdrax [ Sat Mar 06, 2004 4:16 am ] |
Post subject: | 6 player game Epic A |
Microtac stuff from GZG : http://www.gtns.net/gzgstore/ and some interesting stuff here: http://www.war-zone.com/ And here: http://www.jrminiatures.net/ my 2cents, iblisdrax |
Author: | Legion 4 [ Sat Mar 06, 2004 5:32 am ] |
Post subject: | 6 player game Epic A |
I have perused all the sites you gents mentioned many times. I have some of the GZG, F/W, JR, and Mainly Military models... most are very nice. ? There is a lot of nice 6mm stuff out there. ![]() |
Author: | primarch [ Sat Mar 06, 2004 3:25 pm ] |
Post subject: | 6 player game Epic A |
Hi! Iblisdrax's links provide good information. Primarch |
Author: | MaksimSmelchak [ Sat Mar 06, 2004 4:12 pm ] |
Post subject: | 6 player game Epic A |
Guys, Check out this site: The members have been building up a links library of all kinds of 6mm sites: 6mm_Miniatures The terrain folders have all kinds of links in them. Take care and Shabbat Shalom, Maksim-Smelchak. |
Author: | CyberShadow [ Thu Apr 15, 2004 12:45 pm ] |
Post subject: | 6 player game Epic A |
This thread has been archived. |
Author: | wargame_insomniac [ Thu Mar 24, 2005 9:27 pm ] |
Post subject: | 6 player game Epic A |
We are going to have a 6 player game of Epic Armageddon next week. This is an e-mail I sent out to the club members of my local gaming club Legion: ******************** Alex Worked out that your suggestion of letting the SM players take 1 complete Company (i.e. 2 Tactical detachments, 1 Devastator detachment & 1 Assault detachment) worked out at 1025 points before character upgrades. Therefore would suggest that we work out each of the individual armies as 1,500 points each which will allow everyone to have 1-2 different detachmenst such as Land Raiders, Whirlwinds or Bikes. That should keep everyone interested- what do you think. So we have agreed that we will all use armies from the 3 basic amy lists in the Epic Armageddon rulebook. I think we should have 3 separate games on adjoing tables. The good guys on this occasion will be your IG plus SM played by Matt & Richard (SM figures also provided by you). The bad guys on this occasion will be me & Hanbury playing Orks and Jim (using his Chaos SM figures but using the basic SM armylist to keep things simple). Jim has suggested that we use 2 of the 2' square tiles for each of the 3 games. All the objectives will be on the 2 tiles for your game. So you can only win the game by accomplishing your own objectives. Jowever I am sure that in true Legion style there will be a few sneaky pot shots at enemy units on the next table as everyone but Richard forgets the onjectives and blazes away at the closest target. You know that is going to happen.... Once we have got this week out of the way we will hopefully have refreshed our grasp of basic rules and thus we can try some of the playtest army lists, such as Chaos cultists and Titan Legions. Cheers James ******************** So........ Anyone got any suggestions on how what else we can do to make it run smoothly? Most of us have played 3-4 of the training missions in the Epic Armageddon rulebook over the first couple of months after game was released. However we never got more than 2-3 of club members really into Epic A. Jim was peeved that he could n't play Chaos from the beginning with an official army list and thus took him a long time to get enough painted units together. I was so busy working that I did n't have much time to put together an army. Everyone else would n't play unless Jim or I pushed them. So we needed to do something to kickstart Epic A down at our club. I decided we needed to do something big as the little training missions, although vital to learning the rules, did n't inspire the other club members to play the game. We needed something that would grab everyones attention but still have small enough armies that we could learn rules properly. By having 2 teams of 3 we could all take part in a large entertaining game, but each person would control a manageable force. As my Epic stuff was still mainly in boxes/blisters or needed organising into figure cases, I managed to persuade Alex to bring down some spare SM figures so that even those people without any figures could still play. I insisted that we use only 3 basic army lists in Epic A rulebook to keep things simple. I know Jim wanted to playtest his Chaos cultists, and I wanted to playtest AMTL, but I thought that would be better to wait until we had practiced. So any tips in advance of next Wednesday would be much appreciated I am going to spend the next few days off over Easter frantically gluing together and painting Orks!!! ![]() Cheers James |
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