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I also disagree that updating the core rules slightly would make the game more difficult to get into. If a player wants to make the most of this game by joining the community and taking advantage of all the armies/units/rules, it's already an uphill struggle. This is not because of any change/changes per se, but because there is no complete "Armybook for Dummies" (Something which I believe is being addressed). I'm speaking from experience, as a returning player.
Without diverging from the topic too much, I agree with you completely. Being an E:A Newbie, my biggest issue has been digging through the many forum posts to find Army Lists. Rule changes and such are not a barrier as long as they are compiled and organized and easy to find and it NetEA gets books and a well maintained web page or wiki then this becomes a non-issue IMO.
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Over time, faults in the ruleset will be uncovered by experienced players. Unless these faults are addressed, players will get bored and look for something better. If the EA ruleset is one of the best ever created, why not strive to perfect it?
Agreed very much! I feel that point adjustments and Stat Adjustments alone can't fix some of the flaws that are found in the extensive playtesting that goes on. If a flaw like this is found (ie causes an undesireable metagame) then work towards a rule amendment that comes from best practices discovered through playtesting. To put it another way; over time, point changes and stat changes cause "creep", its simply a fact and can't be avoided. If a rule change can help avoid issues like this across all lists, then it is a much better solution, IMO.